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Randomguy65

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Everything posted by Randomguy65

  1. Yeah same for me. I was able to be Sand Inaros, but when i tried punching the enemies, the gauge is not filling up fast enough when i punch. When i press E i punch, but then it just stops randomly, so i then try E again, it returns to punching. But then the bleedout timer ran out and then i died.
  2. I thought you only need to punch the enemies, like a set amount of contact hits. In order to revive? They never said anything about actually killing enemies to revive. EDIT: Sorry wrong forum page, i'm talking about reworked Inaros.
  3. Okay first of all, before companions if they die in mission, can't revive them(i am mainly talking about sentinels). Now they can revive in 1 minute intervals(can cool down by mods). So the companions will die, comeback repeat. I will take this then having no sentinel at all.
  4. All of you are not addressing the real problem with this hotfix, the Rauta changes!!! Now i gotta swing a few hits with my melee, then shoot Rauta, then i get melee combo. That process is less fun. But I maybe worrying too much since in the future auto melee will be a thing. So auto melee, then use Rauta, then use melee with 12x combo.
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