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AConfusedBird

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Everything posted by AConfusedBird

  1. I have experienced this problem as well, and I (tentatively) hypothesize the lighting problem is twofold: 1) The darker the color of the lighting source, the fewer lumens it actually puts off. [The lumen is the unit of luminous flux, a measure of the perceived power of visible light emitted by a source.] This is true of all of warframe's lighting; it's what lets us put a frame's emissive or energy color as black (or any other dark color) and subsequently see a dimmer/less bright output. This means if you have any lighting color other than pure white, your orbiter is going to be darker according to how dark the color you picked is. 2) The darker the color of the walls and decorations, the more light they absorb. Light that is absorbed is no longer bouncing back into your eyes. This is just how light works, and I'm assuming that if DE's new lighting system is modeled after the physics of actual light, it would take this into account. A black wall is going to cause a room to look less lit even if the lights remain constant and unchanged. This means if your orbiter is colored anything other than pure white, you will have a harder time seeing in it, since the GI lighting is trying to mimic how wave-particles behave in real life. tl;dr: Turning your lights and interior walls to white will make it look normally lit again. (This won't fix the vantablack decorations; there's something actually wrong with those.) Of course customization is a huge part of warframe, and I think DE should make adjustments to their GI system so people can enjoy their carefully-constructed orbiters again. Potential solutions include giving us a brightness slider to artificially intensify dark-colored lighting, or making lighting fixture orbiter decorations actually give off light so we can supplement our interior lighting with a variety of light sources (spotlights, lamps, diffuse lighting, etc). (Edit: Minor spelling/grammar errors)
  2. The forums tend to be a cesspit of complaints, but on the whole, peoples' perception of DE as a company is positive. Part of what sold me to the game years ago was the fact that (nearly) everything is available to earn for free through gameplay and trading with other community members. It's one of my main promotional points when I'm trying to get friends into the game! DE has, on the whole, maintained warframe's AAA-level development with a very fair and reasonable monetization scheme. Do they make mistakes? Yes. They also have a history of listening to their players and making changes to address them. When players expressed frustration with exclusive/time-limited skins, DE made the first couple of deluxe skins non-exclusive and has (until now) maintained their commitment to keep all content in the game rather than retiring/time-limiting anything. Players saw many problems with Regal Aya. and while DE couldn't make every change people were asking for, they took what steps they could to make the RA system better. The RA system itself was DE's solution to our demands for a way to acquire prime unvaulted cosmetics without having to buy the entire unvaulted package. In a games landscape dominated by forty dollar DLCs and games that need gigabytes of patches on release day or are literally unplayable on release (I'm looking at you, Cyberpunk 2077), DE's willingness to listen to their playerbase's feedback and make changes to their product is nothing short of miraculous. I sincerely hope that DE continues to follow their own precedent with this Heirloom debacle. I think if players had the option of a $30 package containing the skin and cosmetics for either Mag or Frost, with no currency bloat, DE would see very quickly that players continue to appreciate a game developer that treats us like people rather than bags of money to be made.
  3. I have to admit I'm in the "really miffed" category with this one. I don't play Frost or Mag, but (and I say this completely genuinely!) I was going to buy the Heirloom skins with the sole purpose of being able to admire them up close, change the colors, and appreciate the artistry. I've done this for many deluxe skins before, on other warframes I never play; Rhino's Deathwatch skin, Titania's Empress skin, Excalibur's Zato skin. DE has some amazing artists, and I have spent thousands of plat just for the chance to admire their art up close. When I looked the Heirloom collection up, and learned that the skins were cash-only, I just sort of shrugged about it and let the idea go. I am not in a place financially to support the game with cash right now, and because the skins are for frames I don't really play, I didn't look much deeper into the contents of the bundles. Then I noticed people were rioting on the forums and went to take a closer look. Realizing that the majority of the $90 price tag is random currency really bummed me out. I had assumed these skins were so awesome and exclusive that they were simply being valued at 40-something a piece. But you're telling me that I could potentially afford them with some saving up, except for the fact that there's all this unneeded currency making the price that high? That's really, really frustrating. And this is coming from a player who only wanted to admire them ingame without ever "using" them! If this kind of... forced upcharge rendered me unable to grab a very cool skin for one of my favorite warframes, I would be devastated. I would be enraged. I would be throwing fits on the forums and getting my posts deleted for swearing, lol. My heart goes out to Frost and Mag mains, honestly. I don't mind the limited nature of the Heirloom collection; there are so many different ways to customize our frames that if I (and any other players) miss out on a single one, we can probably cope with the loss. But if the reason I miss them is because of an unfair price scheme? That's going to leave an incredibly sour taste in my mouth. Please, consider implementing at least one of the many solutions/requests that have been offered in this thread. As a company, you have earned so much trust and goodwill from this community, but all it takes to ruin that trust is one poorly-considered decision that takes advantage of your players.
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