Noabettiet
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Posts posted by Noabettiet
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Tells us more about the void and the new starmap.
Currently the void drops, specially survival T3, have been an headache to many players including myself. Why are the drops so badly distributed?
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DE might have abandoned the void as a whole. Seeing as they are building the new starmap. (which i am still opposed)
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Busy gathering orokin cells, for a grand potato seed salad.
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Tbh, i think it is intentional to create drama. Since it apparently is helping him grow.
The recent drama had and has got nothing to do with why he was banned in the first place.
I think both DE and well anyone who took part of it, is tired of it.
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I hope so.
Nintendo has to step up their game.
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Actuality, what truly rules the world is: damage multipliers.
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Personally i would love to see that ancient hook, removed. Well, to be blunt, all hooks are broken.
At least MOAs knockdown stomp can be avoided if you are touching the ground, would be great if we could just also avoid aimbot hooks.
The Razorback is 100% immune to damage, regardless of what weapon we use. Hack a Bursa though and it somehow has enough firepower to damage and stun the thing.
What is that Bursa using?
Why doesn't it instantly one-shot everything in existence?
Why don't the Tenno, crazy-powerful magical ninjas, not have such a weapon in their arsenal??
Enemies that are completely immune to damage is lazy design. I don't care if it has some mechanic that circumvents that invincibility, you should be able to kill anything with enough bullets (a reasonable amount of bullets, mind you). End of story.
You want a genuinely engaging boss battle? Add armor plates that we can knock off to deal more damage, give the a.i. legitimate tactics to use that we can learn and exploit, stop making everyone and their kubrow immune to our unexplained, mystical space powers.
The unexplained, mystical space powers, or in this case, fictional logic in video-games, is often a key factor in making games fun.
In contrast with the real world, a fictional one can bend reality in order to deliver the best experience to us (players).
In which, it did with this boss.
It has been months since we found a boss that left the majority of players with an actual challenge that doesn't include mindlessly pressing your "kill button".
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The marks are an excellent addiction for players who want to skip RNGsus.
Now if only baro could stay for longer.
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Thank god it comes back eventually.
It would be a chore if it didn't come back, if your game experience depends on the release of bright shiny stuff, then you should consider taking a break.
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How about an infested bone/flesh fist melee?
Large and grotesque heavy fists, which can stretch (as the alt fire thing) much like ancients do. However it does not pull, but ragdoll in a straight line.
The weapon would deal only impact/viral, however the "alt fire" would deal guarantee procs, puncture/corrosive damage.
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Small tip also, is that, as you might expect: mind control can benefit a lot if used on support enemies like shield ospreys.
Although often not used much, it is still useful.
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The chances for RNG are manually made. It is intentionally hard to get them, since it would mean that the plat prices for the prime part would go up.
And since DE is an company, they'd want extremely impossible RNG in their game, since it delivers the most profit.
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That is really interesting
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OH MY GOD I CAN'T STOP WATCHING IT OVER AND OVER.
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*Farming intensifies*
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tbh the new prime and the hinted vampire/grave digger frame.
Oh oh oh. Good joke.
Don't you know that Umbra will be released "SOON"?
DID YOU THINK IT WOULD BE THIS SIMPLE?
well.. yeah.
It is already done.
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The corpus lately feel a bit lack luster, so i'd point fingers at any of them.
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You proc more than once.
I remember putting up some idea tho, of intensified elemental procs (like the ice proc making enemies into frozen statues of some sort).
Nothing came out of it, tho. Not even comments.
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And so i bid good bye, to the last of the nostalgic quick mission types.
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The affinity changes and limbo changes are much welcome.
Please, continue working on limbo now, the pickup rift issue leaves so much to be wished.
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I agree.
Problem I see with it is this:
You load into a mission.
Does Lotus tell you a rare container is there or not?
if not then abort and retry until there is.
If there is then go through every single tile with loot detector until you find it.
Then repeat the entire process.
That's what would start to happen, and I can't really agree to it because of that.
Especially the impact that would have in pugs.The discussion really ended here, i think part of what made rare containers great, was the fact that it inspired us to open containers or even care about them again.
Perhaps instead they should be a GRANTED 100% change to appear each mission.
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I'd be just fine if the clone stayed up for longer, instead of dealing more damage.
The AI still too dumb, to be useful for 7 seconds.
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Must...avoid...WATCHING...VIDEO
There isn't much of a spoiler about it, it just shows a guy playing against mindless hollows.
The animation is really fluid on it, i am overjoyed. Good to also see that bows are super cool now too.
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Yeah, some think i'm cheating for getting by the front door lol it's hilarious hearing their reaction when i show then the alternate paths they are like "is this new?" haha.
Honestly, that is pretty sad to hear.
Cycta Prime Syandana: Colours Wrong Way Round?
in Art & Animation
Posted
Do not own, but wish for the best