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Noabettiet

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Posts posted by Noabettiet

  1. Just now, Demoonic said:

    Personally I hate conclave, and I really wish they wouldn't make cosmetic items that can only be obtained by playing it, I don't want to deal with PVP to get that neato lex and strun skin, I just won't do it.

    If it helps, you sorta win standing regardless if you lose. And you kinda can invite friends to help you, so it isn't so bad.

    Though i sorta agree with that..

    Just now, Spot. said:

    Here.

    "involving or relating to treatment intended to restore or improve a person's appearance."

    Thanks google.

    We already have syndicate syandanas that act in a similar way, so why not this one?

    Well to be blunt, my whole argument was against all of those that work like that and like i said, it is just my opinion. If you guys actuality are alright with it, i am fine then.

  2. 5 minutes ago, --Q--Ascended-Seraphim said:

    :facepalm:

     

    Took the words out of my mouth. 

    5 minutes ago, --Q--Ascended-Seraphim said:

    So it's a flashy grocery list.

    Does it give you power?

    Does it boost your speed?

    Does it give you any statistical advantage over others? 

    It doesn't.  So it's cosmetic.

    Just like the tactical alert badges.

    And your mastery rank sigils.

     Jesus. 

    Except those beams will work depending on your daily conclave activities. And by chance if you actuality like the omni-cool beams, you'd have to avoid conclave (or not, depending on how they will work).

    Just go research what the word cosmetic means please.

     

    Forget it, i am linking you ithttps://en.wikipedia.org/wiki/Cosmetics
    It not giving power/ extra stats or whatsoever is NOT what defines something as a cosmetic. It is just that it becomes counterintuitive if the same cosmetic offers stats. Because then, your choice will be biased towards those stats and you won't be using it because it makes you look "cool".

  3. Just now, Eureka.seveN said:

    its probably because people are fed up of over inflation. I still think rare tier arcanes should be worth at the very most 50p not 100 each.

    Still a bit exaggerating to have them block you. If they are really fed up, they should talk with their wallets, not with their instant isolation button.

  4. Just now, --Q--Ascended-Seraphim said:

    It is still cosmetic because it doesn't confer you any statistical advantage or benefit compared to others.

    This should be the way cosmetics should be implemented. To give you a visual progression of your achievements. 

    What. Do you even know what the word cosmetic implies?

    They are meant to be small trinkets that enchant your appearance and individuality. They aren't your goddamn grocery lists! 

  5. Just now, Kao-Snake said:

    Now... The REAL question is:

    Azima, is REALLY a 5-Burst pistol with 10 damage: 3,33 Puncture, 3,33 Impact and 3,33 Slash with a Secondary Fire of 75 Blast.

    Or

    Is DE trolling the Dataminers like they did with Primed Streamline?

    Not trolling, place holders.
    If those were finished products, they most likely would be released by then. Dataminers just dig into unfinished and unreleased content, don't take the stats as a solid truth.

  6. Just now, AdunSaveMe said:

    I still didn't say anything about realism.

    It also doesn't even fit into that game, with its graphics and style. It's obviously not a cartoonish game, but then you have these enemies that spurt out JELLY in more amounts than their bodies could possibly hold (which looks out of place with the rest of the game, not least because most of the gore is at least styled realistically), and all the young folks go crazy over it like IT'S SO GORY WOW NEXT GEN

    It looks stupid because it's cartoonish, in a game that isn't cartoonish.

    Does it need to be in blocks for you to recognize it that it doesn't take itself serious in all "realistic" aspects?


    It is an zombie game with an impossible scenario, it doesn't need to follow any rules. And i personally, think that makes the game ever so more fun to play, since it also doesn't have any "deep" storytelling. 

  7. Ever since rotation A and B rewarded all those sick "rewards", they have been basically the biggest waste of time ever.
    Worse even, is the fact that some people actuality support this and that it is intentional. 

    If anything, i don't think that would help anything. You could still lose it all in a blink of eyes.

    4 hours ago, Kao-Snake said:

    60 Mins to get to the Double Cs? I dont think I can play that long without boredoom starting to settle in at 35 mins.

    Maybe not, but it would be rewarding to who ever tries it. It is quite the kick in the balls when rng in the last rotation is as awful as the others.

  8. 55 minutes ago, --Q--Ascended-Seraphim said:

    As living beings, we all thrive on feedback. And here's some feedback about the feedback we're getting from the multitude of weapons we have at our disposal...

    The impact our 6x forma weapon does, do not commensurate with the visible damage on our foes.

    Yes I know you get the occasional split open corpse with your fully nodded slash based weapon. But these do not happen often enough to give us the  visual satisfaction of gibbing our foes with a well placed shot.

    Most often enemies fly off in 1 piece like being hit with a baseball bat, after a 6x forma shotgun shot.  Or crumple to the ground with residual elemental effects.

    Not satisfying. 

    I'd like to see more gore, more accurate damage feedback depending on the area hit with different bullet types. More claasy splatter.

    We need our weapons to feel powerful. Every slice, dice, shot, and pop to reward us with the appropriate intensity of gore.

    Give a gore sliders for those with weaker stomachs.

    TL;dr:

    More guts more glory.

    More gore for all.

    yes canada cheers crowd swipe right

     

    Gosh, finally someone.
    This is exactly what throws me off a lot about warframe, how slaying feels so lame and anticlimactic.

    I mean seriously, ever thought how forgettable it is to take down any enemy at all, regardless of the difficulty ?!?

  9. I agree, while i do like the idea of weapon damage not be bound to mods*, i also know that this is certainly not the holy grail of weapon balance and i dare to say that it will just switch the table for the new, the next and more powerful meta.

    This change won't just change weapon balance or even just give diversity, it will change the entire game and the way it is played. And apparently everyone likes to forget how hard it was for new and old players alike to adapt to damage 2.0/ elemental 2.0 .

     

     

    ...
    But if i have to praise damage 3.0 for something is: the fact that will make the new player experience much more lax and easy. 
    This is exactly what i mean by liking the change of making "weapons damage not bound my mods". It is because of changes like that, that leveling a weapon won't be arbitrary unless if you have the mods for the weapons.

  10. On 2/23/2016 at 7:20 PM, NovusNova said:

    No need to be rude. Just because you don't like them doesn't make them ugly for everyone and that they shouldn't be picked.

    Definitively will be looking forward for them in the next round, as they sure were one of most favorite of mines.

    Though to be blunt, i wasn't surprised by the choice for this round either, just though it was going to be wider.

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