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Kevlareater

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Posts posted by Kevlareater

  1. Still waiting for a kohm un-nerf.

     

    Its been many days.

     

    Meanwhile, the kohm has been collecting dust.

     

    Performance issues were not a problem for me. Before the switch from projectile to hitscan, i could slap all fire rate mods and multishot mods on the kohm, AND use mirage's hall of mirrors. 

     

    Zero frame rate difference.

     

    On a potato of a computer.(Im talking 4 GB of RAM, a fan that has not been cleaned since i bought the sucker YEARS ago, and an intel i3 processor)

     

    There is something called graphics settings people. 

    1. Lower settings

    2. Turn off fullscreen

    3. Done, no more fps drops.

    We'd sooner see snow on a hot, sunny day before that change gets reverted. Trust me, I also enjoyed using Mirage and Kohm in the same instance.

  2. Instead of a Lanka, the Nullifier should have an Opticor that instantly charges, can penetrate cover and is rapid fire. With an AoE that's twice as large as our version of Opticor with Firestorm. That oughta give us a challenge!

  3. Tanks aren't always the best choice in combat.

    Especially in urban areas, where the tank's cannon would likely be blocked by buildings. Plus, the risk of it getting hit with RPG's from above is quite high.

     

    *topic* With Spectral Scream having so short a range and narrow cone radius, Elemental Ward having short range preventing him from doing much in the way of support, and Effigy... doing whatever it does as it doesn't attract enough aggro to be of worthwhile use, I'd much prefer playing a tanky Chroma.

  4. But serious, give the flamethrower a major buff. The other pure elemental weapons [Amprex/Glaxion] have a large clip size at least in order to compensate for the lower damages. At the very least give the Ignis a massive clip size.

    Ironically, the Glaxion would make for a better flamethrower than the Ignis if modded for fire/viral damage. Same for the Amprex with corrosive/fire, and it compensates with high crit chance and damage.

  5. Panthera is awesome. You just dont know how to use it.  Its normal shots are like thrown meele. They can hin multiple enemies and do decent damage.

    And I'm holding the iPhone 4 correctly despite it dropping my calls. And that's what happens when you put punch-through mods on any gun that cannot innately penetrate cover and foes. Also, how many forma did it take to make it useful, and would you use it beyond the Saturn star chart?

  6. Clearly you do not respect them, whining on the forums about the same things that hundreds of people have already stated. They won't listen to this. Nor should they.

    Then what's the point of this entire forum's existence? Are we not allowed to put words to our displeasure if we're seeing negative, recurring patterns in the way things are getting "fixed" or added? If almost no feedback is taken into consideration, then there is no point in providing any.

     

    Fine, I'll keep on not providing feedback. Ain't like I or anyone here matter unless we're punching in our CC digits.

  7. The devs have access to a community team that they havn't quite learned to communicate with.

     

    You always have to remember that incompetence is more likely than malevolence.  (I like that quote and I'm stealing it)

    They were competent enough to omit the changes that negatively impact the game from the list of stuff they have mentioned. Incompetence, at this point, is U16 causing people with AMD GPU's to crash to desktop shortly after launching the app. They knew what they were doing in this case, and I'm thinking these changes were very malicious.

  8. *watches video*

     

    Some things I agree with you, OP, but others not so much. It's nice to see a top 10 list, but I thought throughout the video "you got any proposed solutions to the mess of weapons?". My thoughts on the weapons:

     

     Supra - I think it's a powerful enough weapon when one puts enough time and forma into it (kinda like most other weapons). It needs more quality of life changes, like decreased reload time, increased bullet velocity (so that the ultra-rare Terminal Velocity mod wouldn't be *as* needed) and reduced recoil. With these changes, there would be more justification for its rank and material requirements.

     

    Venka - I agree, it's a super badass weapon to have on your person, but the stats and relative uselessness without Malicious Raptor detract from its badass-ity. Upping the attack speed and crit chance would likely give those that love crits good cause to use or make this weapon, with or without Raptor.

     

    Embolist - No comment, as I've not made this weapon.

     

    Tigris - Haven't used it, but I think it could use a quality of life change or two. Solution: heavily reduce reload speed.

     

    Ballistica - See Embolist.

     

    Panthera - Personally, I think this gun should have been at the #1 spot because in my opinion, it's literally worse than the sum of its parts. A gun that shoots shurikens should be awesome, not cringeworthy. I don't see a reason to equip this weapon for its secondary function, when I already have an even more powerful melee weapon on my person. Automatic fire, ADS with its secondary moved to another button (maybe M3, but let the player choose) a crit/status chance higher than 10%, and an increase in damage altogether would make this weapon less maligned than it currently is. I could go on and on about this gun, but I'd rather not write a novella.

     

    Sheev - See Embolist/Balistica.

     

    Grakata - See Embolist/Balistica/Sheev.

     

    Machete - Many of us can agree that the machete is straight junk. Higher physical damage, and the ability to cleave through foes, would boost this weapon's reputation a bit.

     

    Gorgon - Recoil and reload aside (both should be reduced), the Wraith and Prisma variants of the Gorgon aren't all that bad. The Gorgon was meant as an anti-Corpus weapon, in the same vein the Supra is an anti-Grineer weapon due to blunt and puncture damage affecting the enemy factions differently. If we're talking about the void, then it's an entirely different matter.

     

    edit: sorry, I thought the OP made the video. Still, the post stays.

  9. The Panthera performs just fine if it's modded and used correctly. I swear, almost any weapon that comes out and needs Forma to work well people make snap decisions about and just assumes it sucks.

    These people are complaining because the Panthera is literally worse than the sum of its parts. The Hikou (and its Primed variant) are really fast and come with 2 V-polarities, and the Miter is not only semiautomatic, but can be charged for more damage + punch through. Is it too much to expect a better weapon when two are combined?

     

    Plus, the Opticor, Jat Kittag, Nukor and Tipedo were good out of the box. Forma merely made the guns beastly, though I don't believe I need forma to fit the necessary mods in my loadouts.

  10. Give me some legitimate reasons why you would want this information hidden, because it's a 100% alien concept to me, someone who has been playing MMOs for years, where inspecting others is routine.

    - Because we don't need others kicking a player out based on how high his/her Serration/Heavy Caliber mod is before a match has started

     

    - Rearranging my frame build to satisfy someone else's playstyle.

     

    Totally not very annoying,

  11. Unless playing solo, I'd advise against using Kohm and Mirage. There seems a lot of people playing on toasters, and they get pissed when I fire even a short burst, as it totally destroys their FPS. Shame, as I really enjoy seeing clouds of plasma kill hordes near instantly.

  12. - Orokin Catalyst (thanks Lotus-sama, I really needed one of these)

    - Steelseries V2 headset (mic so sensitive I can hear breath fill my lungs, even with it tucked away)

    - $100 (yay, time to shop for shoes after the holidays!)

    - Lotsa soap and deodorant (I think someone'e trying to tell me something in a subtle way)

    - Eternity by Calvin Klein

    - Tall coffee mug (for times when a small mug of tea isn't enough

    - Skinless: Trample the Weak, Hurdle the Dead (From the CD to my computer)

    - Epica: The Quantum Enigma (see above)

    - Two bearded axes

    - A dagger (quite sharp)

  13. I don't like Archwing. I hate loading into a squad and dying before I can react, or others suffering the same fate were they to join my squad. I hate that there is a stark difference in difficulty between Saturn's and Uranus's Archwing missions, and the mods necessary for survival only being available in the harder missions. Plus, I don't like unreasonable time gates; made me not wanna play the content in question anymore, so I quit Archwing and the event.

     

    Last but not least, I never really paid any attention to the relays. Lost ones are no problem for me.

  14. Even better if used with Mirage that uses a power/duration build with Hall of Malevolence. Melts anything unfortunate enough not to be a Tenno. Of course, it will destroy the FPS of anyone (un)fortunate enough to play with you.

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