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ChaellExE

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Posts posted by ChaellExE

  1. It has been a long time since I have posted but I'm back 

     

    Bug

    • Eversince the silvergroove update I have this issue where the icons of my abilities are displayed as unuable, just like inside the nulifiers bubbles. It does so when I spawn, whether at the start of a a mission or respawn or rez. I still can use my abilities but it is just displayed as unusable until I activate one.
    • Still no full support for controllers/gamepad

     

    Note

    • I noticed this a few times but eversince I got a new video card I can see it better
      Eversince the update of the starchart you can see a different emblem on the warframe other than the one one you have equiped. 
           Also I want a lotus emblem
    • Nullifiersbombs (WHY ????)
    • I still need to test if my abilities are also like the bug I noted when I step inside a nullifier als back out
    • Still no full support for controllers/gamepad

     

    I was happy to finally see the second part of U19. A new quest. Eager to start but then life got busy and two weeks went by. So today I got back to the quest to see what it was. First a quest log with audio then you got send out to gather stuf, Make some thing and fight a mid boss. Rinse and repeat. 
     

    What happened DE ?

  2.  How many of those relics are there?

    I'm searching for part of some Prime frames and I never have seen them. And the new system doesn't give a damn clue about the numbers of relics that exist. Just bunch of random letters and a number between 1 and 3 (seen so far).

    It's time for a loot table and I'm willing to start one. But I don't have a clue about the rest of those relics.

  3. 18 hours ago, [DE]Megan said:

    Specters of the Rail: Hotfix 11

    • Fixed strange flickering of UI elements that could occur on AMD or Intel GPUs (eg: on the star map where the extractor icon shows what resources are on a planet or in the Syndicate offerings tab at the top once you've scrolled down).
    • Rearranged some planet/node positions in the Star Chart to improve flow.

    I have a NVIDIA videocard and I reported this, but it is fixed .... thnx

     

     

    Why do you rearrange something that you forced people to get used to in two weeks ...
    This process has to start all over again. 

    Dear DE, pls have people in your testing team who are critisized about major changes than just saying "yes, we love this"

  4. 8 minutes ago, Temragon said:

    I'm a fan of Archwing but this isn't good. It doesn't need to be tweaked, it needs to be outright redone.

    No space sim or arcade space shooter style game I'm aware of ever obstructs this much vision or has the player move in such disconcerting and unhelpful ways. And now, it's worse than it used to be. My archwing model never clipped into my screen before.

    Field of View itself may not be as much of an issue as viewmodel fov, scale, and position.

    Also, the animations while sprinting aren't great either. As in, there are none.

    And this isn't even mentioning that I can't turn off toggle sprint for archwing only, which makes my life a living hell in small areas.

     

    See also someone else's image:

    4VaB81D.jpg

    the second. it has a better over vieuw.

     

     

    Now that you mentioned archwing ... why are the enemies not on the map anymore

  5. Where is the lore of the game that backs the weird things (the complete change and overhaul) that we had to experience in this game. 
    Warframe always did an excelent job of explaining everything or at creating the illusion that we, as players wanted to know.
    Relays are broken, void changed, fissures, failing fissure means failing mission, junction and junction objectives, the person who challanges you in the junctions and why you as a tenno are interested.  

    Eversince that lunaro (sometime before, where the focus just went to catering new players) update it felt that warframe is missing something. That somebody or someone isn't there anymore or affecting Warframe in a direction that isn't theirs.  

  6. 12 hours ago, SirNerdsAlot5 said:

    WarFrame however, still feels a lot like it did in 2013. A game in open Beta...

    According to gamewebsites and I think even the main website, Warframe is still a game in open beta ...

  7. Back again with another pile of bugs 

    Quote

    I was doing a T2 fissure on telesto (saturn) with a group of players after waiting for 10 mins for anyone to showup. When I got into the game I jumped from one stairs to another, only to miss and keep falling the entire mission. My group finished the mission and we got out. I didn't get anything from the fissure. Also I know it has been reported by many but the unstuck command doesn't do squat. It isn't my first time with this experience or being stuck that the unstuck command didn't do anything at all.

    • The mission report screen still has that bug that you can't get rid of it and lose all control of the game. Only less frequent.
    • Disconnection and the game stating that a sessions doesn't excist upon 75% of loading a mission.
    • I know that this one isn't just for SOTR but when you have a teammate dying and you have a weapon in your hand that less than the maximum amount of bullets in the magazine you will instandly reload instead of reviving a player. This cost valueble time.
    • navigation map is still flickering.
    • Match making or selecting fissure missions, sometimes you get reprompted back to select a relic, over and over again. To make it even worse there are times where you can't do anything else and is forced to quit the game. BTW eversince playing warframe from back in when it first got out, I never had to force quit anything as much as this update since a week ago. 

     

           I had more bugs but I can't remember them now. Until my next playsession. :(

  8. I was doing a T2 fissure on telesto (saturn) with a group of players after waiting for 10 mins for anyone to showup. When I got into the game I jumped from one stairs to another, only to miss and keep falling the entire mission. My group finished the mission and we got out. I didn't get anything from the fissure. Also I know it has been reported by many but the unstuck command doesn't do squat. It isn't my first time with this experience or being stuck that the unstuck command didn't do anything at all.

  9.  

    On 7/15/2016 at 9:38 PM, SirNerdsAlot5 said:

    I feel like while the major updates in this game are always improving upon the existing material, they just don't give us enough to do between updates. I remember when I started playing around u7 and the updates gave entire new planets, features, gear, and WarFrames. Now it's  a single quest to get you started on farming for a WF and a few pieces of gear, and some fixes.

     

    What happened? Why can't there be more on major updates? Here's how a major update should be:

     

    1) Add 2-5 Quests that result in actual gear, not blueprints for gear.

    2) Quests should add to an overall story, not a case by case mini-story.

    3) More animated cut scenes in between quest stages.

    4) Add 1 or more WarFrames via a long quest chain that doesn't require farming.

    5) 1 Brand new feature (ex: Kubrows. Kavats, Melee 2.0)

    6) 2-5 new weapons, or other gear

    7) 1 open world area for exploration (similar to patrol on Destiny)

    This statement has been made by already and yet De hasn't done much about it.  I agree with you with more content, as in complete new features. 

    But by your statement and how DE has handled these things I don't see it work, not that I don't want to. By giving gear DE has to give also the slot for the gear since most slots are already taken by many. 

     

     

    Haven't you notice that with every update this game is going to look more and more like Destiny ?
     

  10. On 7/15/2016 at 3:17 PM, cob_metallica said:

    isnt that called a megathread? there is already one for this update, bug are not listed as good as we would like but still, you can check if a bug has been reported

    I get that and from what I have seen it is a visual clutter for both the devs and players. Look at those threads and the next bugfix updates that follows, even if you consider the amount of bug reported by players in the previous bugfix notice, they are almost always 2 or more bugfixes appart. 

  11. Go in there with a Rhino, efficiency, duration, maybe range and energy syphon. Spam 4 and scan with syntasis scanner. But after 5 ODC, 3 ODA, 4 ODSur ,5 ODE and 2 ODSab I gave up. I scanned more than 50 of those things to finaly get 4 scans. Also helios didn't help either. At this point I'm starting to question his usefullnes since it cost me more than I benefit, from getting his bp and making him to his upkeep for him even being usefull. 

  12. I started this topic because things could be better around warframe. For starters it isn't very easy to see which bugs are reported and which of those bugs are being "fixed". For example me, my and I have been reporting bugs lately alot and I see bugfix pages with more than 30 pages to some of the replies other players stating that they will not give anwser to that bug again because they have been doing so alot. Another statement you see is that bugs aren't fixed yet but have been posted by many on different pages and topics.

    What if there was a long front page with bugs related to a certain update and if you had a new one you could add it to that page. That way it would be easy to see which bugs are already reported, which ones are fixed. If it isn't a bug, one could be refered below to a certain page or text. According to some older topics some bugs from way long ago are still in the game, which were never even looked at. It would also be easier for the devs to keep up with the bugs for a cleaner version and also a way to prioritize bugs since people could add a vote towards one. No one of the less those bugfix threads would still be there, with a clean summary of bugfixes but not with people refering another bug in their comments.

  13. Ty DE I haven't noticed it was already update 9 but I did notice the little changes you've made. 


    Keep up the good work, I will do my part and report as many bugs as I can find

     

    • the unxepected server delay message returns
    • uncompleted planet junctions are still undistinguishble from the completed ones
    • the game isn't still 100% controller proof (menus, selecting and options)
    • creating session takes up a whole lot of time icm with unexpected server delay, freezing and dc
    • chatting with navigation open, can't do nothing now, not even chat
    • "Could not update account information, progress was not saved!"  after mission WTH!!

    At this point the delay and lag became so much that I will wait until the next hotfix

  14. 13 hours ago, MyTagforHalo said:

    Half the fun of becoming a seasoned player is to try new things out.  Try other guns and warframes. Not ones that people say are good, just expand. You might be surprised to uncover a gem and want to forma it for it's full potential. The opticor for example can be highly customizable and deadly with forma, and corrupt mods like vile acceleration can breathe some life into some of these slow weapons.

    Expand your mod selection. Get your hands on corrupt mods and toy around with them.  Look into the special weapon specific mods and try them out. DE is doing a decent job of expanding ways to mod. Eventually, things will be even easier when they finally remove damage mods and give us some more room.

    Granted, you may not have excess resources lying around like some of us, but its fun to devise new ways to play the game. I guarantee it can keep you busy for a while so long as you don't go and buy everything with plat. lol.

     

    Try out kubros as well, they aren't terribly expensive, and can be quite effective. Kavats as well if you're into farming for them <.<

    Where do you think I should start first

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