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Dalawantahr

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Posts posted by Dalawantahr

  1. Nah I prefer the current system, letting me try new things without the feeling like mastery fodder. Anyway many of us wanting new contents, DE gives new contents, so now you are asking so that old contents can replace or be used instead of the new contents? Why not ask for some space weapons that is the counterpart of your favorite one.

    Besides I wouldn't want DE to change things to weapons so we can use it in archwing missions, to me that means more bugs that I have to endure. So no.

  2. Until this bug when players as a client can't see enemies sorted out, you the host who can see all of them, if you want the mission going well then you have to be the one actively capping or defending points. Busy busy busy. And also do the clean ups afterwards. Number 4 skill form Odonata helps a lot to do this. God speed Tenno. 

     

    PS: Be specially vigilant from bandits capping from far far far away (ridiculous range) . Easy to spot tho, you can see the laser connecting to the cap point from it.

  3. I once host an interception missions and yeah I can see them all, a lot of work to be the host if you want a good mission going on, you have to be the one busy capping or defending a point. Back and forth, back and forth, and also do clean up afterwards. Joined as a client, same thing invisible enemies, lots of them. Even killed 2 of my squads mate while invisible and inside a rock shooting missiles!

  4. So I got this mod, it's the same as Reach mod for normal melee. While I understand its use on normal melee I can't quite clearly see this used in Archwing melee, I always close the gap in an instant to my opponent while melee in archwing. I don't see any real impact on our game play. Am I missing anything with this mod? Anyone tried this mod yet?

  5. I call them 'The Unknowns' they are such a fearsome enemies. Sometimes getting out of range and going back fix this, sometimes not.

    I just figured out how to beat limbo. Solo it. 

     

    The number of enemies is reduced a hundred-fold and ALL client related bugs are gone. I JUST now beat it  < 10 minutes ago after beating my head against the wall over and over and over. Finally!

    Thx for the tips.
  6. I use number 1 on exterminate mission because most enemies would be in front and use the gun to shoot them down with fire buffed bullets from the shield. On open space like the interception mission, use number 2 to avoid homing missiles, they have distinct sound, try to familiarize the sound no use to look for them you're gonna get hit. Number 3 to help you kill multiple bandits and help rank up your Archwing. And number 4 to disperse any surrounding you or the cap point. But I usually use 3 skills in succession when I jump into a fray, 2 - 4 - 3.

  7. I have trouble seeing loot drops in archwing missions, specially the open space one. I even put on loot detector for aura and still having trouble seeing mods drop unless I'm close to it and scouring slowly. But you can't really do that in interception missions. It's even harder searching for blue orbs... How do you guys cope with this problem?

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