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Dalawantahr
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Posts
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Posts posted by Dalawantahr
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Yes, grinding or was it the farming, I understood your original post. Can we really avoid grinding and farming in new contents?
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Nah I prefer the current system, letting me try new things without the feeling like mastery fodder. Anyway many of us wanting new contents, DE gives new contents, so now you are asking so that old contents can replace or be used instead of the new contents? Why not ask for some space weapons that is the counterpart of your favorite one.
Besides I wouldn't want DE to change things to weapons so we can use it in archwing missions, to me that means more bugs that I have to endure. So no.
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They should send the stalker with a corresponding sigils in his chest, that would be original.
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I was lost recently, cause the way point marker was lost himself, couldn't make up his mind about where to point.
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Bladestorm stops when a nyx chaos is casted, is this a bug too. I rarely play ash so I'm not familiar with him.
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Just like all others have said, upgrade your archwing man. Don't expect to succeed with you're setup. And yeah the mission it's hard, I followed someone advise to do it solo and I did, it was easier but still hard. You'll need your gun to pew pew corrosive.
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Rhino P if you're planning to play archwing, even better if you can get the arcane vanguard helmet. His fast and have good shield and health and decent armor with archwing. Limbo is new and is subject to changes, it may be a deal breaker. But another potato alert will come eventually.
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I think I found a new toy to play with thx to this thread. I just don't like that we can't hold the charge for proper aiming.
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If the host just chills in the middle (between the central flags) the swarm will eventually head for them. The clients can then just back-cap every flag and then help fight the swarm in the middle, without fear of losing the round.
Dirty, but effective.
Nice to know +1
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Until this bug when players as a client can't see enemies sorted out, you the host who can see all of them, if you want the mission going well then you have to be the one actively capping or defending points. Busy busy busy. And also do the clean ups afterwards. Number 4 skill form Odonata helps a lot to do this. God speed Tenno.
PS: Be specially vigilant from bandits capping from far far far away (ridiculous range) . Easy to spot tho, you can see the laser connecting to the cap point from it.
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I once host an interception missions and yeah I can see them all, a lot of work to be the host if you want a good mission going on, you have to be the one busy capping or defending a point. Back and forth, back and forth, and also do clean up afterwards. Joined as a client, same thing invisible enemies, lots of them. Even killed 2 of my squads mate while invisible and inside a rock shooting missiles!
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It does block and yeah no animations yet for blocking but I didn't observer what it blocks....too much stuff going on.
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So I got this mod, it's the same as Reach mod for normal melee. While I understand its use on normal melee I can't quite clearly see this used in Archwing melee, I always close the gap in an instant to my opponent while melee in archwing. I don't see any real impact on our game play. Am I missing anything with this mod? Anyone tried this mod yet?
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Any word on invisible enemies for clients in Archwing Interception Missions?
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I call them 'The Unknowns' they are such a fearsome enemies. Sometimes getting out of range and going back fix this, sometimes not.
Thx for the tips.I just figured out how to beat limbo. Solo it.
The number of enemies is reduced a hundred-fold and ALL client related bugs are gone. I JUST now beat it < 10 minutes ago after beating my head against the wall over and over and over. Finally!
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Walk manually to the mods console...checked. Will do, a lot of clicking involved but hey, at least I can avoid the bug. Also worth noting when I upgrade an installed mod, in the end it's always the duplicate ones that got upgraded and not the installed one.
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Are we 110% certain that rush and quick rest don't affect archwings?
Really? I use quick rest on my archwing setup, and I swear I never run out of stamina, very different when I didn't use it. Or am I wrong?Yes.
Edit: nvm, read the reddit post. Gonna put some other usable mod instead.
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And seeing the price tag on each one....ouch.
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Oh ok, well power duration mods affect Rhino Charge distance, a negative effects from Fleeting Expertise will shorten your charge distance. A fully ranked Fleeting will make your charge non existent.
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I use number 1 on exterminate mission because most enemies would be in front and use the gun to shoot them down with fire buffed bullets from the shield. On open space like the interception mission, use number 2 to avoid homing missiles, they have distinct sound, try to familiarize the sound no use to look for them you're gonna get hit. Number 3 to help you kill multiple bandits and help rank up your Archwing. And number 4 to disperse any surrounding you or the cap point. But I usually use 3 skills in succession when I jump into a fray, 2 - 4 - 3.
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Do you by any chance have the Fleeting Expertise mod in your Rhino?
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Mkay then, hope to see this problem getting some attention from the devs.
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I have trouble seeing loot drops in archwing missions, specially the open space one. I even put on loot detector for aura and still having trouble seeing mods drop unless I'm close to it and scouring slowly. But you can't really do that in interception missions. It's even harder searching for blue orbs... How do you guys cope with this problem?
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Try an read the range numbers in the center of the screen while sprinting... not pleasant.
Why in the world would you try that, r u trying to get sick :p Take a glance and guess the distance, look but don't read.
Limbo Players
in General Discussion
Posted
Troll the hacking console, any frame can do that.