AandOE
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Posts posted by AandOE
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Xerdn, what is 'x', or what is the numerical value of 'Hacking', please? Math needs to be solved!
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This DDoS attack should be a good time to say, "The Sentients attacked us today, tenno. Let us take the fight to them!" Then make all void towers free and completely open for one week, for no keys, as a sort of mini-event.
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Prime Stalker weapons! :D Or prime snipers? Actually... better incarnations of weapons that don't do so swell on the long-term would be cool.
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I can't read your text color, but highlighted the last one. They are working on it, if that's what you're wondering.
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I don't understand why such a good game would be DDoS'd. :/ What did DE do to deserve this?
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Just for the assassination mission, silly. :P The problem with bosses isn't that they're difficult, but that without phases to keep themselves from insta-gibbing from overpowered... anything... they aren't too interesting. Having to keep track of self-radiation procs, oxygen tanks delivered from the Lotus, Void Vor, giant Lechs, and et cetera all at the same time would give folks some strategy to think about. No one frame would be the end-all for one role, but certain ones would definitely make it easier.
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If the area was saturated with radiation, giving everyone the ability to hurt their teammates--but it was required to have them all not die--folks would use Mirage and other weapons more carefully. A stray Hall of Mirrors bullet and your teammate goes down, so the Mirage has to go revive them and thus almost die themselves? Nope, that HoM is not gonna be used, or will be used with more thought. XD
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I've seen people mention other stuff for 'end-game content', and it's true that a lot is based on gear right now... but it does take time to produce new content that won't automatically get broken. Making new gear is simply a way to keep us interested until such a time arrives. :3
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I mentioned derfringer's wants in the other void assassination thread, as a super giant Lech Kril that's been turned Void/Orokin-ized. Void Vor would make his obligatory appearance, to fill in as how Phobos went.
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How about a super sized Lech? You'd have to run around the outside of an Orokin vessel gaining oxygen supplies while a building sized Lech swings one of those revolving doors at you. Since his backpack would be really big at that point, you'd have no problems hitting it, but dealing with a very large Lech in of itself would be the difficulty. Having Void Vor be the regular sized mini-boss that harasses you during the boss encounter would make this be Phobos' Void upgrade.
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Some other things I've scanned have not stayed since U14 arrived, such as lockers, Corpus cameras, etc.
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Tile sets with hackable cannons to blow open un-Lotus-hackable gates? City bridges with health, to drop enemies to their doom upon strut death? The flooding of sewers to out parkour, or drown enemies and/or fellow tenno? :3 Placing beacons for the liset to carpet bomb? There are a lot of options for level management, whether it be outside, or in a vacuum.
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When they mentioned quests, these first 3 quests were definitely well made, but I was also envisioning smaller ones. Not exactly as small as an alert, but more than a single level, like 2 back-to-back defense missions, or Upload-virus-then-capture-target-then-sabotage-then-exterminate all in one level. (i.e. more than one level type in a single level) Fun stuff, like mobile defense to agro all of the exterminate targets together, or an entire level of capture targets, ya know? ^_^
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If the liset's middling and back-end floor plans were slightly wider, one room longer, and with a slightly higher roof, I'd feel less claustrophobic. As it is, going down the ramp makes everything feel too tight. Yes, I realize that it is supposed to be a small ship, but the old UI didn't have this problem as it always displayed the infinite reaches of space.
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Jennifer Green, from Gearbox's Borderlands (Angel's voice), as a good Corpus, Tenno-in-need, etc, if she's not still with them. Really, anything more to make WF's depth greater and more immersive.
The radio scanner was a really great step in the right direction, and with it not taking too much, guest voices could be added quite easily.
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I reported this problem back at the beginning of U14, and it's still there in all of its bright yellow glory. If it has something to do with the transfer screen's yellow swirling light volume carrying over, then it'd be an easy fix to swap it out for a different transfer screen. As it is, any water in the dojo now looks like a dirty swamp infested it, translucent tile/glass/etc are all bright dirty yellow, and everything else simply looks degraded. While I may not spend every waking moment there, it'd be nice to see it cleaned up for those times that we do.
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I just started leveling mine, after the long, long wait. So far from what I've read, I'll stick to Trinity healing him until I can find all these link mods, and regular ol' Mercury exterminate missions. No arc traps = happier Mercury runs.
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I'm surprised that there's no continuing mod batch dedicated specifically to blocking. All sorts of blocking mods could be made, such as reduced stamina consumption during blocking, increased dot proc resistance during blocking, storing of blocked damage for other uses, etc. I know there's reflection, channel parry, the auto-block chance mod, and such, but...
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I love the sound these make with lots of RoF increasing mods on them. If I could only couple that with somehow making the entire pistol supply fit in one magazine...
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XD I don't usually run out, no. Having to throw down lots of energy to jump into a needed revive fray is what usually kills it.
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I feel this, yes. For only being able to do short runs on the weekday nights...
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As a melee oriented person, Trinity is wonderful for long Link durations and the occasional Blessing. I only really get overwhelmed when the melee weapon underperforms, or I run out of energy.
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I'm getting a lot of lag with the new update, so if I ever take my Kubrow out, it'll have to be for non-trapped missions, for forever.
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Yeah, but the Borderlands one makes it feel more immersive, rather than strangely duplicating yourself into a standing stance in the middle of a mob. Not to say that I don't appreciate our regular revive function, but some frames are just way more squishy than others, and we have plenty of bleed-out mods that no-one uses, ever.
Next Prime Weapon Ideas?
in Weapons
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Triple Skana Prime! Wait... XD