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ExcaliburUmbra

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Posts posted by ExcaliburUmbra

  1. 19 minutes ago, ChaoticEdge said:

    Dunno which the forum this fall the bug area into, so I am putting into general chat

    There’s actually a whole section of the forums dedicated to reporting bugs. If you scroll past the Community section of the front page, there is a Bug Report section right underneath. I would post this there, with screenshot evidence if possible. 

    I would advise being as clear and concise as possible when filing the report. It will greatly help the staff towards understanding the issue.

  2. 2 hours ago, [DE]Helen said:

    Rumors are circulating of an alliance between Alad V and our most feared enemy -- the Sentients. Infiltrate the remastered Corpus Gas City on Jupiter, drive your blade through Amalgam horrors, unlock the power of the Wisp Warframe, and shine a light on this sinister Corpus plot.

    I’m guessing based off of the post that this is set at least after the Second Dream since Alad seems fully healed. Honestly it’s not that clear where this all fits in the timeline though.

  3. On 2019-05-08 at 12:02 PM, [DE]Rebecca said:

    MAY 16 UPDATE:

    Good afternoon, Tenno! Next week is our more realistic launch week. We wouldn't be able to deliver and iterate on a build with the time remaining this work week. We will bring everything to the finish line Friday, take the weekend, and come out swinging next week. 

    ...

    Cheers and stay tuned!

    Better delayed then having to crunch to rush it out imo, hope you guys have a great weekend!

  4. 8 hours ago, Atsia said:

    Yeah, that's not gonna be good enough for the amount of money and plat that's been sunk into the system. Even a full resource refund of EVERYTHING an individual player spent won't make players happy.

    Sure, and there’s also the time spent farming Kuva too. Lots of players (myself included) have sunk a large amount of time and/or money into the Riven system. I bet even a full platinum refund wouldn’t satisfy those affected.

    I honestly doubt DE will ever do more then disposition changes and maybe Kuva acquisition adjustments in the end, but it’s fun to hope.

  5. 1 hour ago, (PS4)big_eviljak said:

    Scrap the Riven mod system. 

    Sure. I’m of the opinion that even though they’re fun, they’re also a mistake in their current form. Let’s burn it all down, the game would be better for it.

    1 hour ago, (PS4)big_eviljak said:

    Keep current riven mods in a players inventory but don't make new ones. 

    Doing this would render the previous suggestion mostly pointless though. If they’re still rollable and tradable after the changes, then we’ll have literally the same problems as we do now, just that rivens will be more expensive to trade for. If the rivens are trade-locked then it’ll be unfair for any players who come in after the fact. Just get rid of them and replace them with the equivalent of Endo/credits. 

    1 hour ago, (PS4)big_eviljak said:

    Also rebalance Archguns.

    Would be nice, but I’m expecting this to happen with Railjack anyways. 

  6. My thoughts are that the proposed arcanes are a step backwards. There’s a reason we went from being able to install arcanes onto the helmet/syandana to the current system where each frame has two arcane slots. Tying arcanes to cosmetics is needlessly clunky and limits the usage of that arcane to specific frames.

  7. I agree, as such usage of NPCs greatly contributes to the world building aspects of the game. Especially in comparison to what they do currently, which usually consists of them walking into each other/corners awkwardly inside closets. I would definitely love to see more details like this spread to other factions. For example, watching infested overrun an allied Grineer Lancer who then transforms into a Charger during an invasion.

    I’ll also mention that it was always funny hearing the Lotus tell me all the bad things the Grineer supposedly do, but never actually seeing them overwhelming colonies or even witnessing the results of their expansion.

     

    • Like 2
  8. 16 hours ago, zoffmode said:

    Quick correction for you. Base speed of weapon doesn't affect finishers. Only attack speed mods work at cap of 50% attack speed (but no berserker, has to be static like Fury) and type of weapon does.

    Apologies for not being clear, I was referring to how Orthos has different finisher animations compared to Tipedo, as the former is a polearm and the latter is a stave.

    • Like 1
  9. 18 minutes ago, (PS4)BlazeFire1010 said:

    Thx! Also, if I’m going to use Loki Prime, should I use Orthos Prime, or Tipedo Prime?

    Honestly, it depends on how you’re planning on using the weapon. If you’re going to be using lots of slide attacks to clear groups then Orthos Prime has the obvious range advantage. If you’re planning on using combos to kill heavier targets then Tipedo Prime has the DPS advantage. If you’re planning on spamming stealth attack finishers then both are fairly interchangeable in my opinion, though Orthos might have slightly faster finisher animations if I recall correctly.

     Both are quite viable, though I imagine Tipedo will scale better into higher level content in exchange for less range. 

  10. The main drawback to Tipedo Prime in comparison to the Orthos Prime (at least that I can tell) is that Tipedo Prime has noticeably less base range. If that’s not an issue for you, then by all means feel free to switch as in pretty much all other categories Tipedo Prime seems to be superior (at least in my opinion).

    More specifically Tipedo Prime has more crit chance (10% vs 24%), a higher crit damage multiplier (2x vs 2.4x), more status (15% vs 24%) and higher base damage (65 vs 76). Orthos Prime has higher block resist (85% vs 60%) and a larger slam attack damage radius (10m vs 6m) with a chance of proccing blast if the wiki is correct. Both weapons have the same attack speed (1.17).

    Of course Tipedo Prime is a staff while Orthos Prime is a polearm, so your preference for each weapon type and their relative stances might also be something consider. Hope some of that helps.

  11. It would be pretty cool for sure. I certainly wouldn’t give the cold shoulder towards potential additions of new freeze-focused implements for us to play with. Sadly, with the current state of Ice-based weaponry in this game and how many of the available cold damage mods use the barely-utilized Vazarin polarities, I imagine that new arrivals would receive a rather lukewarm reception. 

     

    • Like 1
  12. I’d love to see another pass at older Primes at the very least. In particular I feel Latron Prime, Orthos Prime, Burston Prime, and Bronco/Akbronco Prime could use some touch ups especially in the realms of model and texture quality. And as far as Warframes go, Excalibur Prime, Mag Prime, and of course Frost Prime barely have any “Prime” bits in comparison to their non-Prime counterparts.

    I’d like to see something along the lines of this concept by Liger implemented for our favorite frosty boi at the very least.

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