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CephalonSerket

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  1. If you're going to solo anything that cracks relics, & want the rare stuff, you HAVE to upgrade the relics all the way 1st, I've done that to get lots of prime blueprints I wanted, & have had no trouble getting what I wanted, if you want to do it with base relics, yes either with friends/clanmates, or public is the way to go because you get to choose between the rare prizes from all the different relics everyone used in each mission. 🫠
  2. Literally EVERYONE already knows that, why do kids think everything they know about anything isn't already common knowledge, & that they're some kind'a superior genius?!? 😹
  3. I wouldn't "speed run" on a video game, if they were giving out free Porsches... That's not being a gamer, that's being a narcissist, REAL gamers do not egotrip on games about what they got, & how fast they did it... Real gamers play games to enjoy actually playing the game, not running a timeclock on their Twitch to prove to whomever may view it how _______ they wish they were, because it only took them _:__.__ to skip all the enemies, jiggle away, do an objective, & do the same to the extraction, or do the LEAST amount of fragging the game requires to end the mission. That is literally the LEAST fun way to play ANY game. It just so happens that capture relic missions are way, Way, WAY faster then any other way I've seen to get relics, I don't condone the players who race straight to the extraction point once their own relic is cracked (, or even before using the closest to the end enemies to crack theirs). You misconstrued my reply in the worst way possible, please move along to your next victim. 🙀
  4. Most'a the people I know (clanmates, friends in game, & Epic/Steam friends who play) farm relics in public void relic capture missions (, or even solo), you can crack a relic, and get 1-2 more in 2 minutes flat, even faster if you luck out on the map set pieces.
  5. So since the last hotfix I've been too busy to play, just been loggin' in, & collecting, sending out resource drones... ANYHOW I just had to reboot the game, & Steam 3x to get the Steam input I already spent 2 hours remaking, & fixing since LAST time you guys broke them with an update, to have the PS-4 Dualshock-4 ver 2.1's swipe pad to work (which is where I have transference, & alternate fire/melee channel bound), the last time the controls were broke the swipe pad didn't work at all, I'm actually surprised after the THREE reboots of both the game, & Steam fixed it for now... I'll post more if the problem continues in the days that follow. 😿
  6. #1 ONLY boring people get bored doing stuff... #2 EVERY time I made an open public Railjack squad at least 2 other people join, any time, day, or night. #3 MOST people who join know how to play Railjack, & do things like leave the ship to board, highjack, or destroy enemy ships, etc., or use the turrets proficiently. #4 Even if I do them solo I have fun, so IDK what your major malfunction is. #5 Since we cannot play retro Battlefronts-2 because Microsoft bought gamespy JUST to shut down the servers for 1,000's of non-Microsoft games, this is the only good space battle game/mode out there (unless you like No man's sky, which they ruined with bot raids, & other unfun stuff). #6 Why bother even making a trolly post about something you claim to dislike? #7 Because it's wicked fun!
  7. That's the point, I worked in the video game industry for over 25yrs, I "KNOW" it would only take them literal minutes to fix this, AND many other simple fixes, I also know for certain the TINY little bit of actual 'quality of life' fixes this Co., AND most other developers ever bother to do is minimal... the fact is they don't care about players, & anyone who knows anything about code knows it for certain.
  8. Literally everyone saying it's related to "skill" needs to get over their over-inflated ego.
  9. Without wasting two mod slots on mods to boost the based running speed, jiggling is faster then a volt can run WITH the power sprint engaged, & if you do waste those slots, it's still kind'a slower unless you jiggle some too... 😿
  10. So for SOME reason, my last reply is gone (even though I didn't feed the trolls, in THAT reply...). I started paying closer attention to what I do "IF" I'm about to not make a jump, because THAT is what the trolls presume this thread is about (it never was, I never fall into holes, nor misjudge jumps, it's always been about vaulting over objects, & mid bullet jump, or double jump afterwards being sucked a foot downwards, or sideways to various objects, then automantling on them, AND if it's never happened to you, then you don't play as much, or in as many maps as the pro you're pretending to be)... ANYHOW when I think I may come up short I doublejump (IF I haven't already since the last time I touched the ground), OR I usually roll (which if you're going fast adds about 3 feet to your landing spot WITH forward momentum). As I stated in no uncertain terms:"Auto mantle is a garbage move, and NEEDS to be either removed, mapped to hold jump, or put in settings so we can turn it OFF!" 🙀 After I posted this the last reply majikally showed back up. 😹
  11. So this is just my personal opinion (& a few I've chatted with about it), but it seems to me that both in base game, AND duviri, if you scaled the drifter down to the operator's size, & scaled the operator down to where if it were bald the top of the head would hit the bottom of the newly scaled drifter's ear, that it'd fit, & look better... PLUS when people look at our profile screen the drifter wouldn't be so big that his shoulders, & elbows are inside of the warframe next to them, nor taller/bigger then the warframe.
  12. Since this has gotten so much discussion, I started paying attention to what I do if/when I think I might fail to make a jump, or get over a hole, and yeah I roll, which moves you forward a good 3 feet from where you WERE going to land. Gliding works, BUT if you don't glide 0.5 secs after a bullet jump it slows down your speed.
  13. The New (& not improved) DE keeps nerfing stuff in the game, THEN adding mods for the prevention of such things... there's mods to be less likely to be knocked down now, & that means they made it easier to be knocked down, HOWEVER they went beyond ridiculous with it (big surprise), & yes NOW in a Warframe that can EASILY dispatch enemies that're up to level 60, in level 5 enemy missions, they seem to be able to knock us down EVERY time. Whatever dev is making these choices needs to be taught the ACTUAL meaning of "strategy", & it wouldn't hurt if somebody told them games are meant to be FUN, not stressful.
  14. Auto anything in'a game is awful, except human involuntary functions like digestion, the circulatory system, & breathing... 🙀
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