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RagingBonibus

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Everything posted by RagingBonibus

  1. Why didnt you guys announce the nerf to melee guidance or at least put it in patch notes? Completely unnecessary nerf to something a small part of the community used for fun. Please at the very lest go the route of shield gating and make a compromise as my favorite warframe buruuk barely works in high level steel path now. Melee guidance required a lot of investment whereas something like melee crescendo does not and they do a very similar function, whilst still exsisting in their respective role. melee guidance being easier to obtain but requiring more investment, and melee crescendo being harder to obtain but requiring basically no outside investment at all. This is the 3rd time ive posted about melee guidance because this needs to be reversed or fixed. as prior to the nerf it was not meta and it was not widely used. You cant even heavy with a melee guidance setup either. it wasnt hurting game balance and was only used by a small part of the community.
  2. genius nevermind combo duration will not go below .1
  3. as stated it still works for baruuk so long as you do not hit enemies with your fists and build combo. which was the whole point of melee guidance, so melee guidance is useless. i use ceramic dagger incarnon but even with that youll have to recast his 4 over and over because youll end up hitting an enemy
  4. Melee guidance now only puts your combo duration down to .1. Builds that used this took heavy investment and were not meta and are barely used by the community. I've only seen a handful of people who even play baruuk, who this affects greatly because building combo with his fists is ni impossible. The only reason i could see for this nerf is to bolster melee crescendo. Which melee guidance didn't make less viable, as melee guidance takes much more investment whereas melee crescendo can just be tossed on your melee. Seems pretty balanced to me. Honestly I've been thinking on this quite a lot and the only reason i could see DE doing this is to affect the market so people buy more plat to buy melee crescendo. This seriously puts a damper on the most fun warframe I've played. Please either revert this change or find some sort of common ground like you did for shield gating. maybe a baruuk augment for his restraint that gives him more crit chance the less restraint he has? Seriously this nerf sucks and wasn't even mentioned in the patch notes.
  5. so does melee crescendo as i mentioned in my post. both allow for infinite melee combo however melee crescendo is much harder to get, however melee guidance requires more investment. seems pretty balanced to me.
  6. Why the nerf to melee guidance????? where did this come from and who thought this was somehow necessary for game balance? this was a niche build that few players enjoy and was nowhere near game breaking. and just incase this wasnt intended, melee guidance now does not bring your combo duration into the negatives. So a baruk build with a stat stick now doesnt work because you have to hit high level enemies to kill them as his waves dont do enough damage. i dont get it, this was a niche mechanic that a few players enjoyed and had fun with and you guys somehow thought it necessary to nerf???? I certainly dont remember ever hearing that baruk is meta and this destroys combo build with him as building combo is nearly impossible with him. i mean the only reason i could see you doing this is to bolster melee crescendo. but melee guidance didnt nullify crescendo as you still have to find some other way to build combo. Clearly balanced as with melee crescendo you do not need to revolve your entire kit around it whereas with melee guidance you do.
  7. Whenever in any mission my affinity is not sharing between my weapons and warframe. Tried doing the usual nuke on sanctuary onslaught and even though I was killing thousands of enemies my weapon still wouldn't gain any affinity. This is also a problem with affinity sharing between weapons because I tried using a melee weapon to kill things and my primary still gained no affinity.
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