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Chronos-lost

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  1. The gate to the plains of Eidolon are glitched (sometimes) for me as well. Sometimes its only the left part as on the screenshot of Emwue and sometimes both sides are missing...
  2. Hi, unfortunately the New Warframe Kullervo has a missaligned right arm position in profile when having the Kullervo Noble animation set equipped. Instead having his hand on one of the swords piercing him his hand rests in the air...
  3. Hi, not a major bug, but I just realized that if leave the warframe Excalibur Umbra for operator mode in the Dormizone the original skin shows up not the assigned Dex skin. I havent checked for other Warframes. For clarifications this only happens when using the Mirror to enter the drifter mode.
  4. Hi there, since the last Duviri update the AI railjack crew has sudden phases in wich they do nothing. It happened before the update too but now it affects the technican as well! Which meants when I am away from the Railjack in an outside mission hull breaches are not repaired. I have enough revolite tho and my repair AI is assigned and alive and has lvl 5 in repairs... This is extremely annoying in an mission a rocket base is involved. This happened 2 times now resulting in an mission failureand waisting my time. First time I was careless as I thought my crew will fix this but the second time I was looking how the timer was running down while inside the rocket base! I do not have yet tactical lvl 10 so I cannot teleport back to the railjack. Very annoying, you should look into the AI crew asap. EDIT: to elaborate I was soloing if that was not clear in my post. Further you can see it in the tactical screen viewing what the crew does... nothing...
  5. Hi there, Since I am new to Railjack Missions let me ask you if the NPC crew is bugged? I am a solo player and therefore it would be nice to have some AI help but instead they help the enemy, to be precise, they do nothing. I realy thought the railjack missions are no Soloplayer content and realy need a human coop crew. But then I read an Railjack guide. It was intended and working different in the past. My issues are now: The Pilot does fly (mostly into range of enemy torpedos or rockets) but nothing else it is not firing or helping me with shooting the Radiators or any ouside the Base Objective. My Gunner does not shoot untill I shoot at something so they do not shoot the radiators if I am not firing, further they do not start firing at enemy ships as soon as they are in firing range instead if enemies cross a certain distance treshhold like 2000m, altho my equipped weapons should have a firing range of 5000m. Also, since I started to assign an pilot I have the impression they stoped firing at enemys as soon as I am leaving the railjack (they worked fine before but now not anymore). So all incoming Ramsleds are boarding wich is a huge problem for me as I do not have tactics 10 unlocked (so I cannot teleport back to the railjack). I read that this was different in the past, is it bugged since the Duviri release/Hotfixes? If bugged is this know by DE? Will this get fixed? I realy want to like the railjack missions but now... I am soloing as best as I can but the npc are not worth their monney at all.
  6. I tried to reproduce the bug and must say this seems to be no bug. All enemies with abilities tend to wait untill the Absorb ability of Nyx is released and "fire" all their abilities at once so there is a lot of damage incoming. And sometimes you just do not see where the damage comes from...
  7. Hi, I am not sure yet but when using the Absorb Ability, Nyx absorbs all incoming damage (replenishs the shield while being involnerable) and channels it in an radial explosion, after releasing the incoming damage all shield is reset to zero. It is the second time I realized that. It does not happen all the time (too be honnest pretty seldom) so I thought I might have not realized a granade exploding near me right after releasing absorb, BUT after the first time seeing the bug I started to look out for grenades! So either there is a bug with the ability and all shield is lost or there is a bug and the grenade is not shown! This is pretty bad as I am using the absorb ability to fill up my shields when being surrounded. Allthough some Enemies will die in the Explosion of the collected incoming damage but I will die soon after releasing the ability because the shield is gone and the energy for using the ability. EDIT: this happened in the origin game AND in the duviri circuit.
  8. Known since April and still not fixed. This might be a bit difficult to solve as it involves the code but this should be a priority as this involves all general gameplay! It is not just Duviri but the Origin Game too. Allthough this started to happening since the Duviri release. You know alot of Weapons are a pain to use since this? It was a pain leveling the Knell Prime secondary since the aim screen changes the whole screen...
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