His design on those witch doctors and bone mages that wear deer skulls on their heads. I know his name sounds like harrow and yes I would be grateful for name contributions.
I couldn't get the picture URL thing to work so just click this also the picture is a tad screwed up.
Lore-
"Deep in the recesses of the orokins desecrated labs laid a horrid creature, feasting on the fear of remaining scientists. The halls of orokin stations, stained by the insides of the once-mighty. It's corrupted form struck dread on all that witnessed it.... the hunger for revenge unquenchable"
Stats
Health- 350
Shield-650
Sprint- 0.95
Armor- 220
Energy- 275
Passive: -Osseous Reservoir- When killing enemies there is a chance for them to drop bones. If you walk over the dropped bones you will add to a big ball of cartilage that floats behind marrow similarly to Garuda's blood ball. The amount of bones dropped by enemies is random they will drop anywhere between 1-5 remains. The amount of skeletons you can hold is unlimited. The purpose for collecting these remnants is to upgrade Marrows abilities in the form of tiers holding down an ability will start to exhaust there bone count, 1 Bone = one normal cast, 10 bones = tier 2 cast, 20 bones = tier 3 cast.
Ability 1 (25-40 energy): -Harvest- Marrow charges up and makes a large shout to pull all energy orbs, health orbs, universal orbs, life support, and most importantly skeletons in a small area. Unlike his other abilities holding this down does not use up bone, but leaves him vulnerable in return holding it down will further increase the range, but this will also take a small amount more of energy.
Ability 2 (40 energy): -Spire Surge- Marrow upon activation takes his ball in his hands and floats in the air, while in floating around you are much slower and cant jump for obvious reasons, if you press the button again Marrow will launch the ball toward the ground and it will phase into the floor before erupting out of the ground into large twisting spikes infront of him. Tier 2- after holding down the ability button and activating it, when the spikes will appear they explode dealing massive amounts of blast damage. Tier 3- now instead of making spikes directly in front of you, Marrow slams the ball below him causing massive spikes to form all around him, then just as quick as they appear they detonate creating a massive explosion. The more bones collected the larger, it stops growing in size by 200 bones and at this point the spikes are 2 times bigger.
Ability 3 (75 energy): -Malevolent shroud- Marrow uses his power to cover himself in bone armor making it so any melee enemy that hits him gets 30% of the damage they would of done gets sent back to the attacker allowing marrow to only take 70% damage. Tier 2- now he only takes 50% of the damage while sending back 50% of the damage back to the attacker. Tier 3- Marrow now only takes 20% of the damage while the attacking enemy takes 80% of it for him. This ability takes 3 bones every second to uphold.
Ability 4 (75 energy) -Ossion Ensemble- Marrow summons 2 exalted bone weapons a spear and halberd. These weapons spiral around the bone ball and will attack the closest enemy every 3 seconds dealing massive damage. enemies killed by the spear will drop health and enemies killed by the halberd will drop shield. Tier 2- Marrow summons two additional weapons, a hammer and nikana. When an enemy is killed by the hammer they drop energy and when a enemy is killed by the nikana it gives a parkour boost to Marrow. Tier 3- all of the gains from weapon related enemy deaths are doubled giving 20~40 energy, 50~100 shields, (I don't know how parkour speed works), 20~40 health, along with splash damage for each of the weapons. But the most interesting part is when summoning the weapons your still able to equip your melee weapon while having your exalted weapons out. The polarization of these exalted weapons are different from others, the spear, halberd, hammer, and nikana all have there own polarization menu. But for obvious reasons polarization will be different. let's say you put a polarized slot on the halberd this slot will become universal and on the spear, hammer, and nikana they will also get a universal slot in the same place you polarized the halberd. This ability takes 3 bones to uphold every second.
Primary Weapon -Maldiciòn- this is a speargun that fires 6 large bullets that converge on eachother before exploding, the fire rate of this weapon is abysmally slow, and , but the large nuclear class explosion, and when used by Marrow specifically the weapon will apply more blast damage.
Primary Melee -Muerto- this is a pair of tonfa that are also slow moving, yet every attack landed by the tonfa increases the speed of the weapon this speed stacks untill resetting when not hitting an enemy. When welded by marrow the speed increases far more every hit.