Deep Archimedea is fun and challenging, however I vehemently disagree with the personal modifier "Transference Distortion" is solo mode. In multiplayer there are a number of methods to handle downed/dead players, mission objectives, etc., even with the Void Angel gimmick. In solo mode these methods are to say the least - "unreliable". This single modifier is effectively preventing me from reaching "Elite Archimedea" is solo mode. This could be rectified via several methods, for example:
1. "Transference Distortion" in solo mode can be limited to once every 30 seconds or something similar.
2. A way for a single personal modifier to be re-rolled once a week, using either some resource or currency, much like the re-rolling the "Decrees" in Duviri.
This isn't about me personally complaining about something being difficult - this mode is just fine; this is an issue with certain combination of parameters in solo mode effectively obliterating the chances of unlocking "Elite Archimedea" mode.