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Fireball Frenzy animation


kapn655321
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So Fireball Frenzy buffs allies.

There is a catch though.. The striking, and lingering fire animations make me feel bad for hitting people with them.
You get like, 30 sec, and the first 5 are jarring and unwelcome.

It's also fairly awkward to land consistently.

Could we get a retouch on Fireball Frenzy augment?
When it hits an ally, not to have it explode in their face.

Thanks

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58 minutes ago, DarkRuler2500 said:

I would like to have the augment have an innate 5m radius effect around the hit area.

Perhaps for all augments of the same "style".

I'd be fine with that. Or 3m or something.

If it's going to explode with particles and animations, I'd much rather be able to hit somewhere Next to the ally, instead of directly in their view.

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Show of hands, for the following:

  1. who finds the AoE on hit more useful for its damage if there are enemies swarming your ally
  2. who finds it genuinely satisfying to be able to fireball certain team-members in the face, because they know what they did...
  3. who actually finds the animation uncomfortable (not you OP, you've cast your vote for this one.
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