So I got Nekros Prime recently and I've given him a potato and tomato and I think my current build on him is pretty satisfactory in my standards. (All mods described here have been maxed out).
Currently my build centres around his Desecrate ability, using Despoil (and Health conversion along with it), and using Stretch, Augur Reach and Cunning Drift for range.
My secondary focus for my Nekros build then is his Shadows of the Dead ability, which I often use for body shields, extra damage, and most importantly, to make use of any abilities said dead would have. (Thus I like aiming for and raising Ancients, Moas, Bombards, Hyekka Masters, etc.)
So with only space for two mod slots left (my other two mods are Streamline and Vitality), I am wondering which ability buff is more important for Shadows of the Dead, Strength, or Duration?
Currently I am leaning towards duration, using Continuity and Augur Message, so as to minimise the health drain to 1.95% or somewhere around there per second, but I want to know what's your opinion?
When you have limited mod space yet you want to make the most out of Nekros' Shadows of the Dead, is ability duration or strength the biggest priority for the ability?
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Mad-Crucifer
So I got Nekros Prime recently and I've given him a potato and tomato and I think my current build on him is pretty satisfactory in my standards. (All mods described here have been maxed out).
Currently my build centres around his Desecrate ability, using Despoil (and Health conversion along with it), and using Stretch, Augur Reach and Cunning Drift for range.
My secondary focus for my Nekros build then is his Shadows of the Dead ability, which I often use for body shields, extra damage, and most importantly, to make use of any abilities said dead would have. (Thus I like aiming for and raising Ancients, Moas, Bombards, Hyekka Masters, etc.)
So with only space for two mod slots left (my other two mods are Streamline and Vitality), I am wondering which ability buff is more important for Shadows of the Dead, Strength, or Duration?
Currently I am leaning towards duration, using Continuity and Augur Message, so as to minimise the health drain to 1.95% or somewhere around there per second, but I want to know what's your opinion?
When you have limited mod space yet you want to make the most out of Nekros' Shadows of the Dead, is ability duration or strength the biggest priority for the ability?
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