-Krism- Posted October 19, 2018 Share Posted October 19, 2018 I just noticed, after 4 years of playing, when doing random sh*t with Tempo Royal, that if you do hit - hit - pause - S or Block - hit - hit -hit it will do a different combo ending with a slam. I've never seen that, & I've never seen anyone mentioning this. Please don't tell me this was in the game since the beginning, I feel dumb already by myself >< & Why is this hidden & not in the combo list? Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted October 19, 2018 Share Posted October 19, 2018 (edited) going by the wiki, it's the Resplendant Calma Combo, and it should be second on the list. a lot of the stances have a combo that you more or less have to either practice or goof off to actually get that combo going. DE don't add new attacks to stances, a Stance is a Stance, so I'm gonna have to be the one to tell you it's been around a while. I don't tend to use this combo a lot myself I prefer the August Mesto combo for moving forward while attacking. don't worry, with Melee 3.0 each stance will only have a few combos to learn, and they'll be much easier to pull off. Edited October 19, 2018 by (PS4)robotwars7 Link to comment Share on other sites More sharing options...
ExcaliburUmbra Posted October 19, 2018 Share Posted October 19, 2018 Not sure what you mean by “hidden” in the combo list, since both combos you mentioned are definitely shown for me. Resplendent Calma is a hit - hit- pause combo, while August Mesto is a hit - block combo, both of which end in slam attacks. Link to comment Share on other sites More sharing options...
-Krism- Posted October 19, 2018 Author Share Posted October 19, 2018 6 minutes ago, (PS4)robotwars7 said: don't worry, with Melee 3.0 each stance will only have a few combos to learn, and they'll be much easier to pull off. Yeah, I wanted to see a bit on this devstream, but nope :/ Link to comment Share on other sites More sharing options...
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