VegetableBasket Posted September 6, 2013 Share Posted September 6, 2013 1. Reverse stat tradeoffs on "bad" helmets. 2. Add a stat toggle 3. Continue to add stats to helmets to keep builds slightly more diverse and interesting. Link to comment Share on other sites More sharing options...
C-O-M-P-A-C-T Posted September 6, 2013 Share Posted September 6, 2013 2. Add a stat toggle FTW! Link to comment Share on other sites More sharing options...
RAFFIFAR Posted September 6, 2013 Share Posted September 6, 2013 I like these ideas, diverse builds should definitely be welcome. It would definitely spice things up a bit. Link to comment Share on other sites More sharing options...
Virtus_Dei_Est Posted September 6, 2013 Share Posted September 6, 2013 maybe that every helmet comes with his current stat, but in the way of an aura, so you can change between helmets this auras. we have mods for everything, why not for helmets.. but the aura comes with the helmet, so you only get the mod if you get the helmet that bring it originally... Link to comment Share on other sites More sharing options...
Lactamid Posted September 6, 2013 Share Posted September 6, 2013 (edited) New Loki helmet Increases melee jump attac aoe, reduces speed. http://www.teamalutorp.se/stad-nc-cavalry/264-0 (Don't know how to copy img-link on ipad) Edited September 6, 2013 by Lactamid Link to comment Share on other sites More sharing options...
RAFFIFAR Posted September 6, 2013 Share Posted September 6, 2013 New Loki helmet Increases melee jump attac aoe, reduces speed. https://www.google.se/search?client=safari&hl=sv&biw=1024&bih=672&tbm=isch&sa=1&ei=W-spUsqJDYWM4ATBgYHYBw&q=städ+smide&oq=städ+smide&gs_l=img.3..0j0i24.7166.7690.0.8920.4.4.0.0.0.0.73.261.4.4.0....0...1c.1.26.img..3.1.62.RnNMu9tsHjY#biv=i%7C36%3Bd%7CZGWzfMRWNzgldM%3A Link didn't work for me. Link to comment Share on other sites More sharing options...
Lactamid Posted September 6, 2013 Share Posted September 6, 2013 Link didn't work for me. Try now Link to comment Share on other sites More sharing options...
Feyreheart Posted September 6, 2013 Share Posted September 6, 2013 (edited) if you don't remember, part of the livestream was helmet choices. they either wanted to make all future cosmetics have no stats, or to have a on/off toggle. the 2nd one applying to this situation. Edited September 6, 2013 by Xenshoa Link to comment Share on other sites More sharing options...
taiiat Posted September 6, 2013 Share Posted September 6, 2013 they either wanted to make all future cosmetics have no stats, or to have a on/off toggle. the important part, being able to choose whatever stat bonuses and not be locked to equipment. though, in the future, presuming there will be more passive bonuses to choose from, we actually might have some great choices that will make it hard to really choose between. Link to comment Share on other sites More sharing options...
RAFFIFAR Posted September 6, 2013 Share Posted September 6, 2013 Try now ok now i'm LMAO...nice! Link to comment Share on other sites More sharing options...
Flackenstien Posted September 6, 2013 Share Posted September 6, 2013 This, this is the best possible solution. It's obvious, and most of us players have come to this conclusion already, all that's left is for DE to implement it. Link to comment Share on other sites More sharing options...
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