Hayden11121 Posted September 7, 2013 Share Posted September 7, 2013 Newbies already have it 10x harder then any properly modded player. Why make it harder? Link to comment Share on other sites More sharing options...
Dtexas Posted September 7, 2013 Share Posted September 7, 2013 (edited) I think they where aiming for making drops less, because trinity got changed so she is even more useful than she was. I think that the drop amount should change as you goto higher tier planets. Health/energy wise anyways. As for ammo, I think peope wanted it less so they could get passed wave 30/35 on defense. Edited September 7, 2013 by Dtexas Link to comment Share on other sites More sharing options...
AureusVulpes Posted September 7, 2013 Share Posted September 7, 2013 <sarcasm>Because only us veteran players and how we're breaking the game matters.</sarcasm> Link to comment Share on other sites More sharing options...
Hayden11121 Posted September 7, 2013 Author Share Posted September 7, 2013 I think they where aiming for making drops less, because trinity got changed so she is even more useful than she was. I think that the drop amount should change as you goto higher tier planets. Health/energy wise anyways. as for ammo, I think peope ant it less so they could get passed wave 30/35 on defense. Because Trinity is one of the starter frames? Yea.... about that. Link to comment Share on other sites More sharing options...
Firetempest Posted September 7, 2013 Share Posted September 7, 2013 (edited) Likely to make the revamped gear changes NEEDED. Why have a gear item mechanic if there is no reason to use it. Edited September 7, 2013 by Firetempest Link to comment Share on other sites More sharing options...
Hayden11121 Posted September 7, 2013 Author Share Posted September 7, 2013 Likely to make the revamped gear changes NEEDED. Why have a gear item mechanic if there is no reason to use it. Uhm... Newbies of all people need health and ammo... Link to comment Share on other sites More sharing options...
SonicSonedit Posted September 7, 2013 Share Posted September 7, 2013 Welp they just should change it so sustain pickups would drop less often only at levels 40+ Link to comment Share on other sites More sharing options...
Firetempest Posted September 7, 2013 Share Posted September 7, 2013 Uhm... Newbies of all people need health and ammo... https://forums.warframe.com/index.php?/topic/102160-seriously-absolutely-nothing-about-newbies-and-solo-mode/ You're not wrong - Scott went through the New experience the other day and is very serious about it needing attention. He couldn't make the stream, I should have mentioned this, I am sorry. Link to comment Share on other sites More sharing options...
Hayden11121 Posted September 7, 2013 Author Share Posted September 7, 2013 https://forums.warframe.com/index.php?/topic/102160-seriously-absolutely-nothing-about-newbies-and-solo-mode/ Actions > Words. They say it's hard on newbies, so they go and make it harder... Link to comment Share on other sites More sharing options...
Reaver_X Posted September 7, 2013 Share Posted September 7, 2013 Waaait wait wait....they lowered the drop rate of ammo? well where the hell did they mention that? i didn't see it D: Link to comment Share on other sites More sharing options...
CloudPies Posted September 7, 2013 Share Posted September 7, 2013 They seriously need to just give noobies a 'starter' set of mods after mercury. Redirection, Vitality, Serration, Hornet Strike. Link to comment Share on other sites More sharing options...
Hayden11121 Posted September 7, 2013 Author Share Posted September 7, 2013 They seriously need to just give noobies a 'starter' set of mods after mercury. Redirection, Vitality, Serration, Hornet Strike. True story, almost mastery level 6, 70 hours on my belt, speedran so much leveling, and still no Serration.. Link to comment Share on other sites More sharing options...
VKhaun Posted September 7, 2013 Share Posted September 7, 2013 No, it will make them look in lockers and break things and give them incentive to go melee somebody. The sooner this community gives up the rusher B.S. the better. The whole game makes a lot more sense when you play it instead of pushing one power button or spamming one weapon. Link to comment Share on other sites More sharing options...
Reaver_X Posted September 7, 2013 Share Posted September 7, 2013 i didn't see anything in the update about lowering the drop chance of ammo....so where are u all getting this from? Link to comment Share on other sites More sharing options...
Hayden11121 Posted September 7, 2013 Author Share Posted September 7, 2013 No, it will make them look in lockers and break things and give them incentive to go melee somebody. The sooner this community gives up the rusher B.S. the better. The whole game makes a lot more sense when you play it instead of pushing one power button or spamming one weapon. Grandmaster, eh? So you've played Warframe a long time? Go back, with Loot Tables 2.0, U9 Scaled enemies, and restart. Enjoy fighting level 15 Corpus Fusion MOAs and Grineer Napalms/ Heavy Gunners with nothing more then ammo mods and vitality. "OH BUT I LOOKED IN THE LOCKERS, SO I LIVE" Sorry to say, you don't.. Link to comment Share on other sites More sharing options...
Firetempest Posted September 7, 2013 Share Posted September 7, 2013 Grandmaster, eh? So you've played Warframe a long time? Go back, with Loot Tables 2.0, U9 Scaled enemies, and restart. Enjoy fighting level 15 Corpus Fusion MOAs and Grineer Napalms/ Heavy Gunners with nothing more then ammo mods and vitality. "OH BUT I LOOKED IN THE LOCKERS, SO I LIVE" Sorry to say, you don't.. Oh thought this was a new problem. So this is the old complaint since the start of U9 scaling. So after just giving you info that two days ago they they had confirmed its a problem and they are working on it yo ... you know what, never mind. Keep the whips to their backs, have at it. But this really isn't about drops. Link to comment Share on other sites More sharing options...
Hayden11121 Posted September 7, 2013 Author Share Posted September 7, 2013 Oh thought this was a new problem. So this is the old complaint since the start of U9 scaling. So after just giving you info that two days ago they they had confirmed its a problem and they are working on it yo ... you know what, never mind. Keep the whips to their backs, have at it. But this really isn't about drops. But it is... They say to work on the problem of hurting newbies too much, then proceed to do something that will affect newbies in a negative way.. Link to comment Share on other sites More sharing options...
VKhaun Posted September 7, 2013 Share Posted September 7, 2013 Grandmaster, eh? So you've played Warframe a long time? Go back, with Loot Tables 2.0, U9 Scaled enemies, and restart. Enjoy fighting level 15 Corpus Fusion MOAs and Grineer Napalms/ Heavy Gunners with nothing more then ammo mods and vitality. "OH BUT I LOOKED IN THE LOCKERS, SO I LIVE" Sorry to say, you don't.. You're mixing your issues with issues known and in progress... that's not an argument that's an evasion. Obviously they're still tweaking loot tables, enemy damage types and scaling are about to be overhauled, and the ammo inventory system is about to get retooled. This hurts your cause, not helps it. If you take those things away all you're doing is whining arbitrarily because you can't possibly understand the change without the context. Link to comment Share on other sites More sharing options...
Hayden11121 Posted September 7, 2013 Author Share Posted September 7, 2013 You're mixing your issues with issues known and in progress... that's not an argument that's an evasion. Obviously they're still tweaking loot tables, enemy damage types and scaling are about to be overhauled, and the ammo inventory system is about to get retooled. This hurts your cause, not helps it. If you take those things away all you're doing is whining arbitrarily because you can't possibly understand the change without the context. I can whine based on what was just released. Drops.. are... less.. frequent. That MIXED with the issue at hand is bad. Link to comment Share on other sites More sharing options...
Firetempest Posted September 7, 2013 Share Posted September 7, 2013 (edited) Level 6-8 corpus capture on Venus Drops counted in first rooms. resource 3 Pistol:10 Rifle: 6 Shotgun: 6 Sniper:6 Energy:7 Health: 3 First 3 rooms. 25 kills and quit because really. Floor is already littered with stuff. The important stuff at that level. 200 pistol 120 rifle. 175 energy 75 health one from each locker I opened. Three rooms. I'm not going to bother to continue this joke. What is the bases of your drops are fewer conclusion anyway? "feels"? Once they fix any heavy spawn problems. The armory all over the ground is plenty for non-modded weapons. (which was what I was using) Edited September 7, 2013 by Firetempest Link to comment Share on other sites More sharing options...
CloudPies Posted September 7, 2013 Share Posted September 7, 2013 Level 6-8 corpus capture on Venus Have you tried... lv 15-20? Because you're not going to find any decent gun mods till at least lv 20 mobs... Link to comment Share on other sites More sharing options...
Firetempest Posted September 7, 2013 Share Posted September 7, 2013 (edited) Have you tried... lv 15-20? Because you're not going to find any decent gun mods till at least lv 20 mobs... That would also be part of the mod rate problem, not ammo/energy etc drop problem. If you you can properly get mods on the first planets. There is no need to drowned everyone in a sea of ammo. Edited September 7, 2013 by Firetempest Link to comment Share on other sites More sharing options...
Hayden11121 Posted September 7, 2013 Author Share Posted September 7, 2013 That would also be part of the mod rate problem, not ammo/energy etc drop problem. If you you can properly get mods on the first planets. There is no need to drowned everyone in a sea of ammo. Except for the huge quantity of ammo you waist because your guns do no damage. Trust me, I reset, I suffered through it. It's rough. It's basically spend 30 minutes surviving for bare life to get cut short by getting flanked by a room you just wiped out of life, or get carried endlessly. Link to comment Share on other sites More sharing options...
Reaver_X Posted September 7, 2013 Share Posted September 7, 2013 can someone point out to me where in the updates it mentions this? cuz i didn't see this. Link to comment Share on other sites More sharing options...
Xylia Posted September 7, 2013 Share Posted September 7, 2013 I did some testing on my Newbie Account Test just now. I was using Rhino, on Venus. The Ammo Drops didn't seem That bad, but then I was also using a Kunai (one-shot kills, lol). I was doing my best to imagine what it'd be like if I were using my Braton instead, and the main trouble, that I saw, was that Blue Boxes were far too rare. This has always been a problem, but it seems a bit worse now. And "LOL GO OPEN SOME LOCKERS!" you say? Yeah, about that... There's these O-shaped Loot Rooms.... problem is, they almost always have exactly 0 open-able lockers in them. Maybe if lockers were openable more often, then sure! I wouldn't mind the lesser ammo drops as much. But there's far too many red lockers around. Also, smashable containers could be dropping ammo......but they don't. They give affinity orbs, and energy. Occasionally health. And then there's Energy. A Newbie needs a LOT of this stuff, and I noticed a good... I dunno? 25% less orbs? Something like that? Since a Newbie's guns do no damage, they're either going to be spamming Pull, Slash Dash, or Invisibility. It takes a lot of energy to fuel that. Heck, back a few patches ago I was actually running out of energy frequently while trying to get enough Nano Spores to make my Kunai on Saturn. I had a Lv30 Excalibur, a Lv20 Braton (with a couple ranks of Piercing Hit and Stormbringer), a Lv18 Lato with Heated Charge and Convulsion along with an Orthos with Fury... and these weapons were not enough when you'd run into 5 grineer all in a group. So I spammed Slash Dash... except I was running out of energy because of how many times I ran into 3+ grineer near each other. That was BEFORE the drop nerf in 9.8. I'd hate to attempt Saturn with Excalibur now with weak weapons. Link to comment Share on other sites More sharing options...
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