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AI pathfinding problems in the defection sortie


Prexades
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On the Armaros (Europa) I had to give up on todays sortie. Some Grineer always get stuck in the levels geometry and keep running against a wall. Usually defection mission work well enough on Grineer maps but todays sortie is using the infested Corpus ship tileset and the AI can not handle it.

Just want to report it, hopefully DE will take a look at these problems. The AI issues are one of the reasons why players avoid defection missions. But the same problems plague companions as well, as they often get stuck in hallways.

Thank you.

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I feel your pain, they get stuck/lost no matter the tileset though. There always seem to be one the defectors that happens to be specially slow compared to the rest, so you gota wait on him to arrive aswell.
This has been a thing ever since defection was introduced and was never really worked on.

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