Xana_Skullsunder Posted September 22, 2013 Share Posted September 22, 2013 I'll keep this simple.Rifles can get a 150% boost to damage, and 90% multishot. Shotguns can get a 150% boost to damage, and 120% multishot. Secondary weapons can get a 220% boost to damage, and 180% multishot.Does this seem like too much to anyone else? We have a number of secondary weapons that already beat primary weapons in term of damage dealing. Do we really need this as well? Now, I know I'm leaving a bunch of other mods out of the equation, but the base damage mods affect elemental and (I believe) crit damage, so I'd say this still has a profound effect on weapon balance. Is it any surprise that weapons like Despair and Acrid are so widely used, considering that they can get such bonuses on top of their already good stats? (apologies if I got the numbers slightly off, I keep alt-tabbing to check the wiki for the stats, and then my browser window closes for some reason) Link to comment Share on other sites More sharing options...
Morgax Posted September 22, 2013 Share Posted September 22, 2013 Because pistol is more lethal than a rocket launcher, it seems to be a common syndrome of online TPS games where sidearm is more lethal than your primary. Link to comment Share on other sites More sharing options...
-BrokenBear- Posted September 22, 2013 Share Posted September 22, 2013 not to '*@##$ around' but trust me dude, everyone has noticed, and if you haven't noticed, well i tell you this, stop worrying about your primary, get your self a secondary that kicks &#! Link to comment Share on other sites More sharing options...
jpvi1207 Posted September 22, 2013 Share Posted September 22, 2013 rifle mods? more like rofl mods Link to comment Share on other sites More sharing options...
DeadlyNerd Posted September 22, 2013 Share Posted September 22, 2013 Well duh, if my dual vastos weren't my main source of damage I'd be forced to use my primary LMG and run out of ammo in seconds. Link to comment Share on other sites More sharing options...
FillyRarity Posted September 22, 2013 Share Posted September 22, 2013 My Afuris at level 27 is more powerful than any primary I have. I have to take a level 30 Ignis into an infested game to deal more damage with a primary. It's... Kinda terrible. Link to comment Share on other sites More sharing options...
Dasmir Posted September 22, 2013 Share Posted September 22, 2013 Only soma and snipers can be powerful as a secondary... Link to comment Share on other sites More sharing options...
Neo3602 Posted September 22, 2013 Share Posted September 22, 2013 well it's better than secondary weapons being weak as hell like they are other games Link to comment Share on other sites More sharing options...
Th3Dean Posted September 22, 2013 Share Posted September 22, 2013 Rifles start with better stats, pistols have better scaling. Rifles still deal more dps on average when fully maxed (not counting the acrid), because they start better and thus have more to scale with Link to comment Share on other sites More sharing options...
Valkrieger Posted September 22, 2013 Share Posted September 22, 2013 (edited) Edited September 22, 2013 by mc2sk8er Link to comment Share on other sites More sharing options...
DeadlyNerd Posted September 23, 2013 Share Posted September 23, 2013 well it's better than secondary weapons being weak as hell like they are other games You haven't played any battlefield game, have you? Link to comment Share on other sites More sharing options...
Neo3602 Posted September 23, 2013 Share Posted September 23, 2013 (edited) You haven't played any battlefield game, have you? I have actually, but in battlefield the secondaries usually only then do be good at close ranges after that the loose their ability to compete with primaries(excluding the 44 magnum) where in Warframe secondaries can match or exceed primaries at longer range combat Edited September 23, 2013 by Neo3602 Link to comment Share on other sites More sharing options...
Altey Posted September 23, 2013 Share Posted September 23, 2013 Buff rilfe mods , dont touch secondary mods. Link to comment Share on other sites More sharing options...
Saenol Posted September 23, 2013 Share Posted September 23, 2013 well it's better than secondary weapons being weak as hell like they are other games I disagree. Secondaries and sidearms should be a last resort for when your long gun isn't available. Buff rilfe mods , dont touch secondary mods. I'd rather see the reverse. Link to comment Share on other sites More sharing options...
fatpig84 Posted September 24, 2013 Share Posted September 24, 2013 I disagree. Secondaries and sidearms should be a last resort for when your long gun isn't available. I'd rather see the reverse. I say no. Buff primary mods instead of nerfs, Link to comment Share on other sites More sharing options...
Saenol Posted September 24, 2013 Share Posted September 24, 2013 (edited) I say no. Buff primary mods instead of nerfs, It's a question of whether you want the game to be easier, or more of a challenge, and it's sure as hell not primaries that are making most content out to be of trivial difficulty. Buff primaries and to maintain difficulty level, you need to buff mission/enemy ranks, which is the same as nerfing everything. It's much easier to reduce the power of secondaries, which will achieve precisely the same net effect, with less work. Edited September 24, 2013 by Saenol Link to comment Share on other sites More sharing options...
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