Duality52 Posted August 13, 2019 Share Posted August 13, 2019 Ever since the Jovian Concord, Mirage's Sleight of Hand (2) is causing more alarms in the mission than normal. What the ability does to the alarm console is to trick an enemy into activating the console, only to blow up in their face. From the Wiki: Quote If the user survives, it is deterred from accessing the console again until Sleight of Hand expires The problem is after the Jovian Concord, the console explodes normally but the alarm is processed at the same time. Normally, there would be no alarms. By using Sleight of Hands repeatedly, enemies would rush to activate the alarms consoles with little delay, which leads to repeated lockdowns. Link to comment Share on other sites More sharing options...
PsiWarp Posted August 13, 2019 Share Posted August 13, 2019 Sounds like real life trying to turn off the phone alarm. But yeah, not intended hopefully! Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted August 13, 2019 Share Posted August 13, 2019 It’s an useless anyways, so why bother casting it to begin with? Link to comment Share on other sites More sharing options...
Duality52 Posted August 14, 2019 Author Share Posted August 14, 2019 19 hours ago, (XB1)GearsMatrix301 said: It’s an useless anyways, so why bother casting it to begin with? Hold it, you don't find joy of killing people with Storage Lockers? Link to comment Share on other sites More sharing options...
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