MonsterOfMyOwn Posted October 8, 2019 Share Posted October 8, 2019 (edited) before any real "damage 3.0 / melee 3.0 / operator 3.0" can we have the following quick-fix, I don't think that it'll break the game but add diversity nerf : maiming strike (keep it flat but reduce the value) condition overload (reduce the value) magus lockdown (reduce the damage dealt) Changes : reduce bonus from vitality from 440% to 240%, increase HP bonus from leveling from 200% to 400% (also reduce umbra vitality consistently) reduce bonus from redirection from 440% to 240%, increase shield bonus from leveling from 200% to 400% Brief respite (aura mod) : change it to add a flat +600 overshield Buff make all rivens deals additionnal damages %max health (fixed value, scaled with rof to have a fixed DPS amount, consistent with TTK ~5-10s) change virtuous trojan / spike and surge so that instead of changing damage type they proc' a %max health damage of viral / electricity / puncture after a given amount of damage is dealt, this effect has a cooldown Edited October 8, 2019 by MonsterOfMyOwn Link to comment Share on other sites More sharing options...
GinKenshin Posted October 8, 2019 Share Posted October 8, 2019 35 minutes ago, MonsterOfMyOwn said: I don't think that it'll break the game you might wanna reconsider this....then again you're not expert 36 minutes ago, MonsterOfMyOwn said: add diversity it won't Link to comment Share on other sites More sharing options...
peterc3 Posted October 8, 2019 Share Posted October 8, 2019 2 hours ago, MonsterOfMyOwn said: make all rivens deals additionnal damages %max health (fixed value, scaled with rof to have a fixed DPS amount, consistent with TTK ~5-10s) This is straight up, unmitigated, garbage. The only diversity this will add is making Rivens de facto required mods for every single player. Link to comment Share on other sites More sharing options...
MonsterOfMyOwn Posted October 8, 2019 Author Share Posted October 8, 2019 (edited) 2 hours ago, GinKenshin said: you might wanna reconsider this....then again you're not expert it won't Please consider developping your pov so that we could come to a satisfactory acknowledgment. 33 minutes ago, peterc3 said: This is straight up, unmitigated, garbage. The only diversity this will add is making Rivens de facto required mods for every single player. We already have consistent tools that have damage scaling such as acid shell or magus lockdown. The purpose is to provide various tools for long runs. Anything at "difficulty level" equivalent to sortie is not relevant as any rubico / catchmoon / redeemer prime with no riven already 1-shot most ennemies. Edited October 8, 2019 by MonsterOfMyOwn Link to comment Share on other sites More sharing options...
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