GrimAtrament Posted November 1, 2019 Share Posted November 1, 2019 there is no reason after collecting 10 reactant i should only get 6 traces real talk here. 1 Link to comment Share on other sites More sharing options...
peterc3 Posted November 1, 2019 Share Posted November 1, 2019 I mean, there is a reason and that is what the game is giving you. Explain why you think it should give more. Link to comment Share on other sites More sharing options...
GrimAtrament Posted November 1, 2019 Author Share Posted November 1, 2019 (edited) 4 minutes ago, peterc3 said: I mean, there is a reason and that is what the game is giving you. Explain why you think it should give more. because void traces are no long alert rewards? which actualy affects how much traces you can get in a day. the addition of req relics only adds more things you need traces for. and each raident cost 100 and 30/ minutes/ 20 rounds of survival defense etc barely gets you enough to open one relic? Edited November 1, 2019 by hazerddex 1 Link to comment Share on other sites More sharing options...
GruntBlender Posted November 1, 2019 Share Posted November 1, 2019 Maybe if the traces dropped from corrupted enemies it would balance out since you could get some while farming relics in the void. But yeah, single digit traces from a fissure feels terrible and discouraging. Link to comment Share on other sites More sharing options...
Lord_Drod Posted November 1, 2019 Share Posted November 1, 2019 buy both boosters...and you'll have like 60 a mission; if you've been playing since the traces alerts.. Link to comment Share on other sites More sharing options...
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