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Weird graphical thing, how to fix?


SandvichToaster
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This is not a graphical error, this was added in intentionally and with reason.

To improve performance, all games will "partially render" (or not render at all) objects that are distant. This also helps in cases of improved visibility. If you put and enemy or an object between your character and the camera, the object or enemy will be partially rendered as well. This allows you to see your character (and whats infront of them) if ever an enemy strays inbetween the your character and you

Stuff like these are also called "X-ray vision". Almost all games does this for either visibility (mostly for 3rd person shooters, like Warframe), or to increase performance (First person shooters, like CSGO)

This is tied to your "Geometric detail" in warframe's display settings (or it should at least) . Previously, with low geometric detail, would have a sudden change in rendering when 2D objects become 3D (For those who don't know, to provide extra performance, video games will render a 2D image of a distant object, and once you go closer to the object, it will become 3D, when you need to see more details.) CSGO does this with flowers, trees and plants as well.

So don't be worried if you are seeing that, its there to hide the Geometric detail transition. If you want to remove this, I would suggest you to increase your geometric detail.

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