SandvichToaster Posted November 3, 2019 Share Posted November 3, 2019 The dotty texture thing on the engines in the background, I've been noticing this a lot the last couple of weeks, anyone know if there's a setting I can change to fix this? Link to comment Share on other sites More sharing options...
0 Uhkretor Posted November 3, 2019 Share Posted November 3, 2019 specs? Link to comment Share on other sites More sharing options...
0 SandvichToaster Posted November 3, 2019 Author Share Posted November 3, 2019 Windows 10 Intel Core i5-8600 @ 3.10GHz 16GB RAM nVidia GeForce GTX 1060 6GB Link to comment Share on other sites More sharing options...
0 Uhkretor Posted November 5, 2019 Share Posted November 5, 2019 On 2019-11-03 at 10:27 AM, SandvichToaster said: Windows 10 Intel Core i5-8600 @ 3.10GHz 16GB RAM nVidia GeForce GTX 1060 6GB Switch GPU drivers (either update it, or downgrade it... But I think you should downgrade it) and see if it fixes it. Link to comment Share on other sites More sharing options...
0 --K--Sharkfin Posted November 5, 2019 Share Posted November 5, 2019 Also looks like driver issue to me Link to comment Share on other sites More sharing options...
0 Aadi880 Posted November 5, 2019 Share Posted November 5, 2019 This is not a graphical error, this was added in intentionally and with reason. To improve performance, all games will "partially render" (or not render at all) objects that are distant. This also helps in cases of improved visibility. If you put and enemy or an object between your character and the camera, the object or enemy will be partially rendered as well. This allows you to see your character (and whats infront of them) if ever an enemy strays inbetween the your character and you Stuff like these are also called "X-ray vision". Almost all games does this for either visibility (mostly for 3rd person shooters, like Warframe), or to increase performance (First person shooters, like CSGO) This is tied to your "Geometric detail" in warframe's display settings (or it should at least) . Previously, with low geometric detail, would have a sudden change in rendering when 2D objects become 3D (For those who don't know, to provide extra performance, video games will render a 2D image of a distant object, and once you go closer to the object, it will become 3D, when you need to see more details.) CSGO does this with flowers, trees and plants as well. So don't be worried if you are seeing that, its there to hide the Geometric detail transition. If you want to remove this, I would suggest you to increase your geometric detail. 1 Link to comment Share on other sites More sharing options...
0 SandvichToaster Posted November 5, 2019 Author Share Posted November 5, 2019 Nice, thanks. Link to comment Share on other sites More sharing options...
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SandvichToaster
The dotty texture thing on the engines in the background, I've been noticing this a lot the last couple of weeks, anyone know if there's a setting I can change to fix this?
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