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Rework Mag?


Shady_Tenno
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1 hour ago, Sonic_Mobian said:

Yea Mag get's the short end of the stick all the time. How many Re-works was there? It's been so long now, Not to mention many many years ago someone posted a "Mag Useless" Art on the forums because of how bad she was. Now in 2019 we still are going to keep picking on Mag? Sheesh

People love a fad. 

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while Crush is quite generic despite having a couple useful features to it (one native feature and then the Augment), it's still serviceable enough so i'm fairly content with Mag as is, as the other 3 Abilities are all quite good and still allow the Player to be creative rather than being AFKFarming tools or anti-creativity.

the Abilities have incredible Synergy, and it's the actually good type of Synergy, where your Abilities are not entering a sequence to unlock your Abilities to be able to function, it's to make them function even better than they do naturally. it's actually organic Synergy, and we... don't really get that in Warframe generally.

Mag doesn't have incredible EHP but you have numerous ways to mitigate that between CC, preventing Ranged attacks with Magnetize (remember you can have 3 of them simultaneously), and multiple forms of active regeneration. note that Mag even has... 4 different kinds of CC available.

 

Mag is flexible, and simultaneously easy to use and mechanically deep. the last Warframe of its kind even, all of the other Warframes have already been nerfed out of the mechanically deep aspect. alas.

Edited by taiiat
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