(PSN)Ozymandias-13- Posted December 7, 2019 Share Posted December 7, 2019 I want the lich to be able to kill us, but not guaranteed. I'd be happy with like an action sequence option. You fail any input and you die. You pass it all and gain a little extra murmur and the dude runs away. Link to comment Share on other sites More sharing options...
Sunder Posted December 7, 2019 Share Posted December 7, 2019 15 minutes ago, (PS4)Ozymandias-13- said: I want the lich to be able to kill us, but not guaranteed. I'd be happy with like an action sequence option. You fail any input and you die. You pass it all and gain a little extra murmur and the dude runs away. Exactly. I just want a fighting chance. An actual formidable foe that I have trouble against who I know can strike or intervene randomly to make things difficult for me. Someone quick and relentless that seriously, Wants.Me.Dead. But I want my failure to be on ME. Not on some RNG suicide coin-toss.I know DE said they're leaving everything as is, but making the fight fair is the 1st necessary step. Once we have that, we can expand and enhance the experience. Just have to hope DE stops being so stubborn as it's now 4 times they've said, "Not changing it. Fine as-is." 2 Link to comment Share on other sites More sharing options...
Aldain Posted December 7, 2019 Share Posted December 7, 2019 29 minutes ago, Sunder said: Just have to hope DE stops being so stubborn as it's now 4 times they've said, "Not changing it. Fine as-is." If they don't they are going to have a surpisedpikachu.jpg moment when the participation in the system dives off a cliff once the diehard grinders are done with it. Link to comment Share on other sites More sharing options...
MixtheBlender Posted December 7, 2019 Share Posted December 7, 2019 What grinds my gear is the long A/SS animation. Like I have time to watch you poof away. Let me revive and continue that tedious murmur grind already! Link to comment Share on other sites More sharing options...
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