Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Ways to fix the Wreckage Slot problem


(XBOX)Erudite Prime
 Share

Recommended Posts

Items with randomized stats take up server space, which is why DE must limit our capacity to own them. When we first got items with random stats, Riven Mods, DE implemented a number of features to ease our burden of having limited slots. We could buy additional slots, and when we gained a new Riven without having any open slots, the game gave us a choice right there to either buy more slots or pick a specific Riven to dissolve or transmute. Why didn't DE translate any of these into Railjack's Wreckage system? 

A better fix IMO would make it so that Wreckage and Components don't have random stats until you craft them and then use a new, easily available Catalyst-equivalent on them to give a random bonus. This bonus could be re-rolled with Dirac, and you'd of course get to pick which bonus to keep just like when rolling Rivens. 

Edited by (XB1)Erudite Prime
Link to comment
Share on other sites

well, the wreckage slot problem is not only this ridicoulus small number of 30 items (in a looter shooter), it's also this very bad rj inventory ui.

DE sadly tends to waste so much space by displaying nothing, and now it's even worse: with showing only a item image, then you need to mouseover and press tab for the real stats. who the hell thinks this is anything else the annoying and bad ui design?

not to mention the item sorting of them same item changes as you scraped one.

i have a hard time finding something smilar from another game that is nearly that bad as the rj ui.

Edited by SpawnTDK
typos
  • Like 2
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...