rstripn Posted January 15, 2020 Share Posted January 15, 2020 When I kill a fighter with either Seeker Volley or Particle Ram there's a nontrivial chance that I instantly get back all my flux energy. Happens quite often, and I think has been true since Empyrean release. In low level missions this means seeker volley never runs out of flux energy, and in high level missions it means I can use the never-ending Particle Ram to refill my flux energy when it gets low. I suspect this is a bug, but since I'm not sure I put the post here. Link to comment Share on other sites More sharing options...
MasterControl Posted January 15, 2020 Share Posted January 15, 2020 I've noticed this too - you ever happen to notice the level up sound come out of nowhere in Railjack? It's my guess that when you kill with Railjack "powers" it gives the ship affinity, until it levels, doing nothing, EXCEPT you actually get the level-up energy replenish that frames do. It's one of the more amusing cases of spaghetti code that I have seen - They can't remove the affinity system from gear outright, so they've hidden it in every way possible except for the sound and this bug. Link to comment Share on other sites More sharing options...
SilentCompletionist Posted January 15, 2020 Share Posted January 15, 2020 Flux energy is refilled whenever you gain an intrinsic point. Not sure if it's bug or intended. But it is very similar to warframe gaining full energy upon level up. Link to comment Share on other sites More sharing options...
schilds Posted January 15, 2020 Share Posted January 15, 2020 (edited) Whether intended or not, enemies often drop energy orbs which your RJ picks up. Edited January 15, 2020 by schilds Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now