Aldain Posted April 11, 2020 Share Posted April 11, 2020 19 minutes ago, Syln said: What is the good way to solve this ? punishing them or giving them a good reason to not be afk ? Gameplay design should always reward activity before it punishes inactivity. Because there is no greater sin for any source of entertainment media than boring people into apathy. ...That said there will always be people who will AFK even when the content is engaging, but it is still better design practice to encourage engagement and punish those who refuse solely out of laziness rather than boredom. Link to comment Share on other sites More sharing options...
Recommended Posts