Proto034 Posted April 15, 2020 Share Posted April 15, 2020 Serious request. - Sharpshooter doesn't increase DPS, one of the requirements for a mod to be Exilus. - Energizing Shot shows that gaining energy is okay for a weapon Exilus. - Therefore, Sharpshooter should be changed to Exilus. 12 Link to comment Share on other sites More sharing options...
ShaKaL95 Posted April 15, 2020 Share Posted April 15, 2020 21 minutes ago, Proto034 said: Serious request. - Sharpshooter doesn't increase DPS, one of the requirements for a mod to be Exilus. - Energizing Shot shows that gaining energy is okay for a weapon Exilus. - Therefore, Sharpshooter should be changed to Exilus. Agreed, energising shot gives more energy while not anyone can headshot consistently. Good for hungry frames or rage 1 Link to comment Share on other sites More sharing options...
taiiat Posted April 15, 2020 Share Posted April 15, 2020 you can't really disagree with this logic. Link to comment Share on other sites More sharing options...
TheLexiConArtist Posted April 16, 2020 Share Posted April 16, 2020 It'll happen right about when beam range mods get their due Exilus tag. Any day now... Any day... 4 Link to comment Share on other sites More sharing options...
OvisCaedo Posted April 16, 2020 Share Posted April 16, 2020 (edited) Yeah, this seems to make sense. wouldn't be surprised if DE refused on the basis of shooting things in the head actually being practical, though. Or just never looks at the mod ever again. Edited April 16, 2020 by OvisCaedo Link to comment Share on other sites More sharing options...
ShaKaL95 Posted April 16, 2020 Share Posted April 16, 2020 12 hours ago, TheLexiConArtist said: It'll happen right about when beam range mods get their due Exilus tag. Any day now... Any day... Another surprisingly good and obvious change needed done, hope they do both possible Link to comment Share on other sites More sharing options...
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