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Mirage unplayable on console du the amount of particals


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Mirage clone ability gives the game a instand lagg. To manny particals.

4x the acceltra explosions? Or bramma?

The game burns down your ps4.

The same is with cernos mutalist gass (this is not mirage pesific lol) the elemental effect copies with every arrow till your ps4 crashes...

This seems like a big performance issue on the console witch plays out throughout the whole game. What delivers manny problems.

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It is not jsut the slow down, it also hurts the eyes at times honestly.

Since Eidolon they over do it with "pretty" effects overall, why i hate Eidolons in general, repetive and boring but also the effects cause literal headache on my side, to much screen shaking and effects even on low settings on PC here, DE needs to stop this seriously and tune it down, at leasta option to disable other players effects or so.

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Yes indeed. A grey scale option for team effects would be nice. Or just 50% of the colour saturation.

And i completely agree with the "pretty" effects. Its just pasting all over the game with lots of performance issues as result.

 

Something like, every new shot keeps al partical effects, but shots that are older gets imidiate reduction. Something like a stack function.

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