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Collect Infested Samples for Latrox Une bounty too slow??


(XBOX)KayAitch

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One of the HoD bounties has us help a Corpus scientist called Latrox Une collect samples, which drop from enemies on kill, once he has enough samples we have to defend him while he uploads them.

Sounds fine, but the drop rate on the samples is insanely low. Enemies dribble in 3-5 at a time, have about ⅒ chance of any wave dropping a sample, and we need 20 or more of the things.

This means that this 1 bounty alone can take 15-20 mins, while a usual set of 5 complete bounties takes about the same amount of time to do all 5. It's so bad that it's often worth abandoning the objective and starting a new bounty from scratch (I will still finish the first bounty of the new set before Latrox's samples will have dropped).

There is another collect samples mission to lure out an assassination target, and in that one it rarely takes more than a minute or two to collect the same number of samples.

Please could Latrox Une's bounty have way more enemies and higher drop rate on the samples, like most bounties it should not take more than 3-5 minutes to do the whole mission.

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Those things should simply be timed wtih him collecting samples in a reasonable pattern and time, not should rely on RNG, i know they try to mix things up but they literally made the worst combiantin here, escort/defend with RNG on top.

I know DE not plays there own game but did they play ever ANY GAME?

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4 minutes ago, Marine027 said:

but they literally made the worst combiantin here, escort/defend with RNG on top

I don't think you actually need to defend him. He seems to look after himself fine (even in Steel Path) except for the last upload bit where he is very vulnerable to the long range purple centipedes and ground tentacle things that can hit him from across the map.

5 minutes ago, Marine027 said:

Those things should simply be timed wtih him colelcting samples in a reasonable pattern and time

Yes, that's really the problem. It's even worse on the Steel Path. 

It's not undoable, it's just tedious and sucky.

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1 hour ago, (XB1)KayAitch said:

One of the HoD bounties has us help a Corpus scientist called Latrox Une collect samples, which drop from enemies on kill, once he has enough samples we have to defend him while he uploads them.

Sounds fine, but the drop rate on the samples is insanely low. Enemies dribble in 3-5 at a time, have about ⅒ chance of any wave dropping a sample, and we need 20 or more of the things.

This means that this 1 bounty alone can take 15-20 mins, while a usual set of 5 complete bounties takes about the same amount of time to do all 5. It's so bad that it's often worth abandoning the objective and starting a new bounty from scratch (I will still finish the first bounty of the new set before Latrox's samples will have dropped).

There is another collect samples mission to lure out an assassination target, and in that one it rarely takes more than a minute or two to collect the same number of samples.

Please could Latrox Une's bounty have way more enemies and higher drop rate on the samples, like most bounties it should not take more than 3-5 minutes to do the whole mission.

my 4 least favorite are: collect samples for the scientist, the purifier, defend the area, prepare the bate.

defend the area should be removed. keep onslaught trash in onslaught.

collect samples for the scientist needs the RNG removed.

for the purifier, i just dont like this one. use energy then run around like a chicken with its head cut off.....

prepare the bate could be improved by increasing the spawn rate of enemies and forcing them to move into the area. too many times i get enemies spawning outside staying there and shooting with their ridiculous sniping range.

i find it very hard to want to do bounties because of bugs, poor spawn rate (affects excavation pretty badly), enemies shooting from sniping range, enemies spawning outside objective area, grineer auto aim etc. 

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