Vaskadar Posted February 28, 2013 Author Share Posted February 28, 2013 Considering hand-held railguns right now can deliver as much energy as a .22LR (which is, indeed, fatal) and their big issue is projectile stability, it's mostly fine tuning the technology now. Lethal Penetrative Properties. ;) .22LR's will go through soft materials, but after that, they're plinkers. Link to comment Share on other sites More sharing options...
Notso Posted February 28, 2013 Share Posted February 28, 2013 Currently, we only have one sniper, and I often wonder while playing, why only the Snipetron? I think an armor-piercing railgun is in order. Perhaps with inherent puncture properties, but a charge-up time and a fairly slow firing rate. Perhaps 136.0 base damage? I'm sure that this has already been suggested, but I feel that it would be a good functional complement to the current snipetron, which has a moderate firing rate. Mmm and one shot any Corpus human soldier at any level? I think 100% AP properties with 136 base damage would be very overpowered agaisnt them. Remember, Corpus Crewmen have a 2000% AP damage multiplier to headshots... Actually, the idea of 2720 damage with a level one gun is growing on me... Link to comment Share on other sites More sharing options...
Gromann Posted March 1, 2013 Share Posted March 1, 2013 Lethal Penetrative Properties. ;) .22LR's will go through soft materials, but after that, they're plinkers. Incorrect, .22LR has killed as many people in the US as many larger calibers and it can penetrate bone out to 400 yards. Link to comment Share on other sites More sharing options...
Vaskadar Posted March 8, 2013 Author Share Posted March 8, 2013 (edited) Bone would be counted as a 'soft material' since it is organic and composed mostly of calcium (a soft mineral). Body armor defeats .22's fairly easily. Still, off topic. A singular slug loaded into the weapon would be pretty awesome. A short charge-time delay prior to firing would also be cool, but might not be all that realistic. I would think that some kind of electrostatic discharge occurring along the length of the barrel as it fires would make sense. Edited March 8, 2013 by Vaskadar Link to comment Share on other sites More sharing options...
Goldobsidian Posted March 8, 2013 Share Posted March 8, 2013 I love the idea, We need more then one sniper rifle, and the current one is more focused twoard corpus and infected with its lack of AP properties. Honestly the weapons clip and fire rate should be increased and a weapon as suggested here should be implimented as the low ammo, low mag, low fire rate heavy hitter. I was.... shocked to say the least when the snipetron couldnt 1 shot/headshot graneer when I have pistols that take 2 shots to down a graneer though headshots. Link to comment Share on other sites More sharing options...
LordShade Posted March 9, 2013 Share Posted March 9, 2013 (edited) i will support railguns as long as i can kill corpus bucketheads with it (via headshots) Edited March 9, 2013 by LordShade Link to comment Share on other sites More sharing options...
LunariaN- Posted March 9, 2013 Share Posted March 9, 2013 if its able to charge, yes love it Link to comment Share on other sites More sharing options...
Vaskadar Posted April 7, 2013 Author Share Posted April 7, 2013 A necrobump for the ages! Link to comment Share on other sites More sharing options...
TheRogue Posted April 7, 2013 Share Posted April 7, 2013 Ill bump too. Maybe something like the railgun in Metal Gear Solid 4 that Crying Wolf uses. Link to comment Share on other sites More sharing options...
Vaskadar Posted April 7, 2013 Author Share Posted April 7, 2013 Innate puncture! Shoot through walls! One-shot-one-reload. Insane damage. Sensationalism! Link to comment Share on other sites More sharing options...
Ferriwind Posted April 7, 2013 Share Posted April 7, 2013 Sounds like a Paris, but it has puncture and waaayyy more damage. The single shot reload would have to be insanely slow. I wonder if heavy weapons will be introduced anytime soon... Link to comment Share on other sites More sharing options...
Vaskadar Posted April 7, 2013 Author Share Posted April 7, 2013 Dunno if it should be a 2-shot or a 1-shot. Comparative DPS would be relatively lower than a Snipetron, but each individual shot would have much more damage potential. Link to comment Share on other sites More sharing options...
Ferriwind Posted April 7, 2013 Share Posted April 7, 2013 I don't think you can apply dps to sniper weapons, especially if one weapon has puncture that the others cannot ever hope to gain. The puncture helps with kiting groups and the high damage, high accuracy(assumption) helps to take down high-value targets. Link to comment Share on other sites More sharing options...
Story4 Posted April 7, 2013 Share Posted April 7, 2013 (edited) YES! I alway thought why we didn't have railguns! Also more energy weapons! Maybe even laser ones! Or weapons that AOE disable shield but don't damage! Do eet! Edited April 7, 2013 by Story4 Link to comment Share on other sites More sharing options...
Vaskadar Posted April 8, 2013 Author Share Posted April 8, 2013 (edited) Still, this weapon would become highly desirable if it were implemented. I'd like to keep this topic up and visible, if possible. Edited April 8, 2013 by Vaskadar Link to comment Share on other sites More sharing options...
41_ma3 Posted April 8, 2013 Share Posted April 8, 2013 Like the idea of a railgun in game. Probably won't be using it for its slow fire rate though. Could be balanced with XP Lock. Have it charge like the Paris except with a longer charge where full charge damage is through the roof and uncharged damage = close to nil? Link to comment Share on other sites More sharing options...
Vaskadar Posted April 8, 2013 Author Share Posted April 8, 2013 It requires a full charge to fire, though. There's also a short delay before you can fire your second shot. The weapon is supposed to deal massive damage compared to the other two sniper weapons, but also be much harder to use. Link to comment Share on other sites More sharing options...
Coffee009 Posted April 9, 2013 Share Posted April 9, 2013 (edited) +1, I love railguns Would a lighter (separate) version work? Like a Gauss rifle, using a larger clip and fire rate but not as much damage (However a Gauss rifle in my eyes would work alot like a latron) Edited April 9, 2013 by Coffee009 Link to comment Share on other sites More sharing options...
GTG3000 Posted April 9, 2013 Share Posted April 9, 2013 +1 too... I guess we'll hope devs will say something about htat tomorrow... Link to comment Share on other sites More sharing options...
Vaskadar Posted April 16, 2013 Author Share Posted April 16, 2013 Bump for great justice! Link to comment Share on other sites More sharing options...
iotimoline Posted April 16, 2013 Share Posted April 16, 2013 I want the plasmas rifles the corpus uses :( Me too. Me too. Link to comment Share on other sites More sharing options...
XxCromatxX Posted April 17, 2013 Share Posted April 17, 2013 Rail-gun? that would be so amazing!!!! i would love to have one! Link to comment Share on other sites More sharing options...
piyokochan Posted April 17, 2013 Share Posted April 17, 2013 Signed. I don't really use snipers but still think this sounds like a great idea. More variety is always better Link to comment Share on other sites More sharing options...
Vaskadar Posted April 17, 2013 Author Share Posted April 17, 2013 It'd be that one insane sniper that can do ridiculous damage. Link to comment Share on other sites More sharing options...
DalaiLlama Posted April 17, 2013 Share Posted April 17, 2013 Interesting, maybe this could be the bolt-action type sniper that Warframe currently lacks. I do support a single shot magazine with a large slug, as picture of Metal Gear Solid 4's railgun pops into my mind. However, just by the laws of logic, I'd support its ability to shoot through cover. Being able to shoot through walls like Resistance 2's Auger should be allowed by logic, but may be too overpowered. But unless we get scopes that allow us to see thermal images enemies through cover and walls (which would be cool and fitting of the railgun as it is) I don't think hitting enemies through walls would be a problem enough to make shooting through walls a nono. What about the grineer that hide behind the walls around the circular asteroid base doors? Example right there. Link to comment Share on other sites More sharing options...
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