NinjaZeku Posted December 21, 2020 Share Posted December 21, 2020 This is something that hasn't been fixed in some cases for years now, and not least with Lavos now also having this issue, I felt it was about time to bring it up again. So, here is a list of abilities that toggle off Sprint: Caliban - Razor GyreGrendel - PulverizeHildryn - Aegis StormHydroid - UndertowInaros - SandstormIvara - Prowl*Lavos - Vial RushNyx - Absorb with Assimilate AugmentRevenant - Danse MacabreWisp - Sol GateYareli - Merulina Zephyr - Tailwind hover mode(It's possible I missed an ability / Augment, feel free to add to that list if so.) If these abilities could be changed to respect / remember the Sprint toggle state, that'd be super neat, thank you. And / or just give us the "always Sprint" option already lol ALL FIXED WOO * I'd still like Prowl to deactivate the ability to Slide so that those who don't use a dedicated Roll key but use Crouch for both Roll and Slide, can still have that mobility tool during Prowl, since otherwise the Slide-cancelled-into-Roll still breaks Prowl. Link to comment Share on other sites More sharing options...
NinjaZeku Posted January 6, 2021 Author Share Posted January 6, 2021 On a related note, certain Relay NPCs seem to enforce a strict "no running in the halls" policy. Meaning, talking to Simaris / Suda / Darvo / Teshin also turns off the Sprint toggle. Link to comment Share on other sites More sharing options...
NinjaZeku Posted April 2, 2021 Author Share Posted April 2, 2021 Zephyr's hover mode now also toggles off Sprint, added to the list. Link to comment Share on other sites More sharing options...
Lint Posted April 9, 2021 Share Posted April 9, 2021 Zephyr, too?! Ah, man. I get serious pain in my hands and wrists if I hold down keys too much, W key included. This happens to me much more quickly than it used to due to adjacent health problems, even if I take breaks for months at a time. I have to use sprint toggle to play the game. Having to retoggle sprint every couple seconds, after each Vial Rush, requires holding down the shift key for a second or two contributes to my fatigue. It also feels frustratingly cumbersome. I was looking forward to playing more Zephyr, but it seems that yet another of my favorite frames (Revenant, Lavos, Zephyr, Grendel, Hildryn, and Hydroid) is going to spend every moment of playtime frustrating me. Thanks for the comprehensive list :) Link to comment Share on other sites More sharing options...
NinjaZeku Posted July 11, 2021 Author Share Posted July 11, 2021 So yeah, is anyone even surprised at this point that Yareli's Merulina also does this? Link to comment Share on other sites More sharing options...
NinjaZeku Posted December 20, 2021 Author Share Posted December 20, 2021 Took Caliban out of the Foundry today. ... List updated. Link to comment Share on other sites More sharing options...
quxier Posted March 6, 2022 Share Posted March 6, 2022 Harrow another sprinter! It's good time we live that some of that abilities are being fixed. I've checked today: State for 2022-03-06: Still doesn't work: Zephyr - Hover Revenant - Dance macabre Caliban - Razor Gyre Yareli - Merulina Now works: Lavos - Vial rush Grendel - Pulverize Hydroid - Undertow Nyx - Absorb with Assimilate Augment I cannot check (ability changed): Wisp - Sol gate Link to comment Share on other sites More sharing options...
NinjaZeku Posted March 7, 2022 Author Share Posted March 7, 2022 Oh hey, a bunch of (stealth?) fixes, thank you very much DE, keep 'em coming! :D And ye, Wisp also has been released from these shackles, along with Hildryn and Inaros. Link to comment Share on other sites More sharing options...
quxier Posted March 7, 2022 Share Posted March 7, 2022 4 hours ago, NinjaZeku said: stealth? Yeah, I don't see any mention about this. I need to make a topic thanking them for fixes and reminding them of few more (especially Zephyr). My Vial rush Xaku says thank you *vroooom*. Link to comment Share on other sites More sharing options...
NinjaZeku Posted April 27, 2022 Author Share Posted April 27, 2022 The angelic update finally fixed the last remaining ones, time to celebrate with a nice tall mug of Kuva. Cheers DE! Link to comment Share on other sites More sharing options...
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