snoozecruise Posted January 21, 2021 Share Posted January 21, 2021 No idea what's really going on here, but I hope this screenshot is self-explanatory: https://imgur.com/a/8Z5p1GD The actual damage values should be 1600 and 2000. This bug persists regardless of what Warframe or mods I'm using, and I don't seem to have this issue with any other weapon. As far as I can tell, the damage seems closer to 1600+2000 than what's show in the screenshot. Mirage is using the Garuda noble animation in case anyone is wondering. Link to comment Share on other sites More sharing options...
AsrarPrime Posted January 21, 2021 Share Posted January 21, 2021 The angstrum fires 3 rockets with a full charge,so maybe it is counting each rocket and presenting the damage at once as all 3 of them are fired in one press (charge) Link to comment Share on other sites More sharing options...
spryt13 Posted January 21, 2021 Share Posted January 21, 2021 As far as I know, the amount of damage is already shown as if three rockets were counted (wiki info obviously). I'd bet it's something with multishot being also calculated in weird way (0.0 to 3.0). I you can tell what mods you're using, we could count both stats. Link to comment Share on other sites More sharing options...
rapt0rman Posted January 21, 2021 Share Posted January 21, 2021 It's the multishot. Add it on to any weapon and you'll see the total damage go up (but not the individual damage types) Link to comment Share on other sites More sharing options...
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