unagi_tsukino Posted May 29, 2021 Share Posted May 29, 2021 I think we could use two additional features in the UI 1. The ability to swap regular and alt fire, like we have for tap and hold abilities 2. The ability to lock loadouts so they can't be edited. I always end up messing them up when I switch to something custom EDIT: I don't mean toggling fire modes during a mission, but swapping alt fire with regular fire for a given weapon in the orbiter. For example, you want to make a Euphona Prime alt fire build, but want to use it as regular fire Link to comment Share on other sites More sharing options...
BiancaRoughfin Posted May 29, 2021 Share Posted May 29, 2021 3 hours ago, Derpetrator said: 1. The ability to swap regular and alt fire, like we have for tap and hold abilities I find this extra useful for weapons that share functions on a single button, example the Staticor which has both the Fire and charge buttons on the main fire button, consequently limiting how fast you can fire with the weapon due to the Charge function activating if you press the button too fast. I would love being able to have the Charge be an Alt Fire. Link to comment Share on other sites More sharing options...
(PSN)IndianChiefJeff Posted May 29, 2021 Share Posted May 29, 2021 6 hours ago, Derpetrator said: 1. The ability to swap regular and alt fire, like we have for tap and hold abilities For certain setups on controller, having to hold down on R3 while aiming with it is absolute torture, I'd be fine with it solely operating as a toggle, it already does for certain weapons anyways. Link to comment Share on other sites More sharing options...
unagi_tsukino Posted May 31, 2021 Author Share Posted May 31, 2021 On 2021-05-29 at 11:38 PM, (PSN)IndianChiefJeff said: For certain setups on controller, having to hold down on R3 while aiming with it is absolute torture, I'd be fine with it solely operating as a toggle, it already does for certain weapons anyways. I don't mean toggling fire modes during a mission, but swapping alt fire with regular fire for a given weapon in the orbiter. For example, you want to make a Euphona Prime alt fire build, but want to use it as regular fire Link to comment Share on other sites More sharing options...
(PSN)IndianChiefJeff Posted May 31, 2021 Share Posted May 31, 2021 12 minutes ago, Derpetrator said: I don't mean toggling fire modes during a mission, but swapping alt fire with regular fire for a given weapon in the orbiter. For example, you want to make a Euphona Prime alt fire build, but want to use it as regular fire That seems like a wasted opportunity, but okay, let's work with both ideas. Take the modding potential of the Plexus system & throw it onto any weapon with an alt-fire, to satisfy both camp. In essence, you end up with both a primary & alt-fire loadout to work with. Link to comment Share on other sites More sharing options...
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