Kainosh Posted September 6, 2021 Share Posted September 6, 2021 If enemy is ragdolled or playing proc animation, Mercy can't be initiated. That makes Mercy pretty useless, and quite often enemies die during these animations. This issue was reported already.....I just wanna remind you guys that it is still not fixed. Mercy kill must pull enemies out of any animation, state or ability. Otherwise it should not be called "mercy".... Link to comment Share on other sites More sharing options...
Quimoth Posted September 6, 2021 Share Posted September 6, 2021 Noticed the same, you got my vote. The current system makes mercy kills even more wonky. Link to comment Share on other sites More sharing options...
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