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PSN Nidus Prime & Plague Star: Hotfix #3


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PSN Nidus Prime & Plague Star: Hotfix #3


Ghoulsaw Butcher's Revelry Stance Changes:

The first-of-its-kind Assault Saw is in your hands. Ghoulsaw has been out for a little under a week, and with it, our latest Melee Stance: Butcher’s Revelry. We are buffing some Combos in this Stance. More power is coming for Tenno that are out there combo’ing like the best of them. 


Rictus’ Wrath Combo
- Added guaranteed Slash status on second hit
- Increased damage multiplier from 2 to 3 of the third attack
- Increased damage multiplier from 3 to 4 of the fourth attack

Rip 'n Ride Combo
- Increased damage multiplier of second hit in the attack from 1 to 2
- Increased damage multiplier of the final hit in the attack from 2 to 3

Reciprocator Combo
- Increased the damage multiplier of the first two hits of the first attack from 0.5 to 1
- Increased the damage multiplier of the fourth hit in the first attack from 1 to 2
- Added a guaranteed Slash proc to the third hit in the second attack
- Increased the damage multiplier of the final hit in the second attack from 3 to 4


This means that as you’re engaging with Combos for all things Ghoulsaw, you’ll be dealing more and more damage. We wanted to increase the lethality of all things Ghoulsaw after reading player feedback, and felt the Combos themselves were the best place to buff a big batch of numbers to encourage use of the full gamut of moves!  This also makes it so well into the future, other weapons in this class that share the Stance would have this baseline power.






  • Fixed the Verv Ephemera FX being too transparent around the stomach area. You should see the FX more prominently now!

  • Fixed Kuva Ayanga firing projectiles back on the player with maximum Fire Rate.

  • Fixed Nidus Prime Larva not using custom colors.

  • Fixed Revenant Mephisto Collection diorama in the Market missing the rear-cape detail. 👀

  • Fixed not being able to scroll when viewing items displayed in the Leverian.

  • Fixed inability to use a Nidus Helminth Invigoration on Nidus Prime. 

    • Unfortunately this will only affect future Invigoration Offerings, if you already have a “bad” Offering for the wrong Nidus this will not correct it.

  • Fixed Conservation animals becoming stuck levitating instead of being taken away if another player joined-in-progress.  

  • Fixed inability to edit Locpin icon. As reported here: https://forums.warframe.com/topic/1280576-cant-edit-locpin-icon/ 

  • Fixed Defection Hack panel remaining lit and objective marker persisting after Client player uses a Cipher.

  • Fixed Boosters not including hours left when above 1 day remaining. 

  • Fixed Transmissions overlapping with the Daily Tribute screen. 

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30 minutes ago, (PSN)Harrzack said:

We can’t finish the Ropa since plague star release, it’s been fixed on pc for 10 days !!!
Consoles When ??

Unfortunately this fix is native code and requires a cert cycle which we are doing the work to prepare with a good batch of fixes! I do not have an ETA at this moment, though. 

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Why can you no longer see prime mutation on Nidus with tennogen skins when you select prime details? I guess that was part of the issue prior to Hotfix #3 where Nidus’ mutation parts would disappear when you select prime details. So is this just a temporary thing until a later build with another hotfix so we can have prime mutation on our Nidus tennogen? Or was it simply a design choice made by the team

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2 hours ago, (PSN)hellfireion said:

It was in hotfix #2

The Hotfix did not completely fix the issue. You might be able to run multiple bounties and the pod spawns not glitch, but that is most definitely not the case every time. The vast majority of crews are still extracting back into Cetus after every single run because of this.

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