Cerikus Posted August 17, 2022 Share Posted August 17, 2022 In Division 2 there is something called the Shepheard system. How it works: - It's basically a "help me" system. You can turn it on/off anytime. It's opt in for both sides. - Struggling players can "call for backup" if they have a problem with a mission or just generally wanna do something and they don't know how. - Experienced players who can help are being offered (by the system) to join the players who called for backup. - Players then can endorse those who've helped them. By aquiring endorsements you get special rewards. How it could work in Warframe? - There would be a station in the Orbiter for the Shepheards. Shepheards open it up, turn it on and the system starts feeding them offers. - The offer would include info about the mission type, enemy faction and level of the mission. - If you accept, you are given the chance to pick your loadout and are connected to the player in need. - There could always be only one Shepheard. No more. No less. - Players in need would "call for backup" by simply using the oplink item in gearwheel. Rewards should not be anything big. Maybe a unique cosmetic or maybe like a very small credits payout. The point of this system would not be farming anything, but making it easy to help players. I would personally be glad to help anyone with basically anything, but only if it was quick and easy for me. I honestly can't be bothered to search forums or in game chat. What do you think? :) Link to comment Share on other sites More sharing options...
Yamazuki Posted August 18, 2022 Share Posted August 18, 2022 I've played some games that did this, and it at least always added one extra thing to do during periods of not much going on, or being indecisive on what to do. Link to comment Share on other sites More sharing options...
CrownOfShadows Posted August 18, 2022 Share Posted August 18, 2022 Hmm... interesting. I've had the recruitment channel open sometimes just to see if anyone needed help, out of boredom more than anything else. I'll +1 this, although I'd add that it should have a timer. Good for maybe 30 seconds. We'd also have to think about filling a team to max and cancelling it when full. I disagree slightly about the rewards. If it's an integrated system rather than a humanitarian NGO then we'll need to offer some not-sh!t rewards, otherwise it's likely to help as many people as my recruitment trawling (which I can probably count on two hands). That said, I think this would help a lot of people who are struggling around this inherently difficult to learn game. Link to comment Share on other sites More sharing options...
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