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Moving laser in spy not where I see it as client


HunterDigi
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So I was playing wukong sortie spy, I entered a new-corpus-ship vault where there's 3 moving laser-walls along a C-shaped corridor, I cloudwalked to the vent as the laser passed me it was about half-way accross the room behind me then I pressed attack to get my bow out to shoot the vent but I got instantly knocked down by the invisible laser and alarm went off.

Wasn't a big deal for me, but I'm reporting it as people will be unfairly punished for something they did right, dodging the laser.

I don't think I spawned mid-game or anything, I joined a squad during the lobby, and I don't have a video, I did F6 screenshot at extraction if you want the mission metadata:

Quote

/Lotus/Levels/Proc/Corpus/CorpusShipIntel/IIgrwYLxkitEihyIRA3E0L4ADR1AAAAAASA.lp Z: /Lotus/Levels/CorpusShip/Exit02 P: 475, 1213, 366  H:159  Log: 1352.330

But that's not the vault itself xD

 

In the next mission I also noticed nullifier bubbles not shrinking or vanishing upon shooting them, I am hitting the character itself so the field should've been gone, not sure if this helps gauge what sort of network reductions might be there xD

Edited by HunterDigi
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  • 3 months later...

yes client laser is out of sync with host 
so for me is 100% triggering the alarm as client on this spy room

 

edit: seen this a long time now 
so I always avoid laser room as client
but today as it was the last room left i tried to do it and alas no hope alarm triggered 

Edited by Gio21
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  • 11 months later...

almost a year alter and still nothing 
got this one today too. pretty easy to get

join as client a mission with the dancing lasers vault and try it as client

easier to see 
2 players host and client side by side 
record and show the video with a countdown so you can time it perfectly
and in each video the laser will be somewhere else one the same mission

edit: 
found this old post also 

 

Edited by Gio21
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