SolStreak Posted March 13, 2023 Share Posted March 13, 2023 Player's having a hard time reaching the warp orb, because Operator/Drifter have limited jump ability. I mean, placing it this high is unnecessary. The orb can just be placed in front of the Angel, or just make the downed Angel poses hugging the orb. Look, currently it's just barely enough to hit Drifter's head on the highest point of the jump. And that is not counting the times it doesn't register when jumping nor doing Void Sling into it. Link to comment Share on other sites More sharing options...
Mazifet Posted March 13, 2023 Share Posted March 13, 2023 your warframe exists Link to comment Share on other sites More sharing options...
gamingchair1121 Posted March 13, 2023 Share Posted March 13, 2023 jump then go into void mode to gain a lot more height than a normal jump would Link to comment Share on other sites More sharing options...
SolStreak Posted March 14, 2023 Author Share Posted March 14, 2023 12 hours ago, Mazifet said: your warframe exists Yeah, and? I am aware you can use trasference after bullet jumping with warframe. But why couldm't it be simpler in the first place, don't you think? Lowering it would make it convenient, if the bug where it sometimes doesn't teleport your operator/drifter still exists. Link to comment Share on other sites More sharing options...
----Legacy---- Posted March 14, 2023 Share Posted March 14, 2023 You can chain void slings to get there or use your warframe's mobility tools. The orb may be high but it definitely not unreachable, so i see no reason to place it any lower than "i'm too lazy to learn how to move, put on the floor instead, plz DE" Link to comment Share on other sites More sharing options...
CoffeeElemental Posted March 14, 2023 Share Posted March 14, 2023 I kinda agree that it's a bit high, but in most cases a simple jump is enough (no void sling, no bullet-jump, nothing). What really bothers me with that thing is that it can only let one player through at a time - then it goes on a cooldown. Link to comment Share on other sites More sharing options...
Pakaku Posted March 14, 2023 Share Posted March 14, 2023 Look, if you can't even reach an orb that takes you to an arena where said fight involves void-dashing into more floating orbs, do you really think you should be doing that fight? Link to comment Share on other sites More sharing options...
(PSN)FunyFlyBoy Posted March 15, 2023 Share Posted March 15, 2023 On 2023-03-13 at 9:12 PM, SolStreak said: Yeah, and? I am aware you can use trasference after bullet jumping with warframe. But why couldm't it be simpler in the first place, don't you think? Lowering it would make it convenient, if the bug where it sometimes doesn't teleport your operator/drifter still exists. What? Just jump into the orb normally with your Warframe and it will warp you into the arena. Link to comment Share on other sites More sharing options...
SolStreak Posted March 16, 2023 Author Share Posted March 16, 2023 On 2023-03-14 at 11:42 AM, CoffeeElemental said: I kinda agree that it's a bit high, but in most cases a simple jump is enough (no void sling, no bullet-jump, nothing). What really bothers me with that thing is that it can only let one player through at a time - then it goes on a cooldown. Now that might explains why sometimes it doesn't always register when I'm jumping into it. Why I suggested lowering the orb in the first place is because it doesn't always register the teleport on contact, On 2023-03-14 at 11:33 AM, ----Legacy---- said: You can chain void slings to get there or use your warframe's mobility tools. The orb may be high but it definitely not unreachable, so i see no reason to place it any lower than "i'm too lazy to learn how to move, put on the floor instead, plz DE" On 2023-03-14 at 4:41 PM, Pakaku said: Look, if you can't even reach an orb that takes you to an arena where said fight involves void-dashing into more floating orbs, do you really think you should be doing that fight? I did not suggest this idea out of laziness or 'skill issue', mind you, but it's just how the orb doesn't always register on contact, making players have to jump multiple times until it teleports me - like you see in the second picture, usually that's enough collision to teleport me. But after what CoffeeElemental said, I might be able to be more patient and wait until nobody jumps into the orb at the same time as me, so it will register the teleport. Link to comment Share on other sites More sharing options...
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