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Duviri Orowyrm Steel Path - wyrmling deaths not counting


Anuriidae
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My friend Annabeluh (who took the screenshots) and I decided to do a Steel Path run on the Duviri Experience mode during an anger spiral. We ended up getting all decrees, and spent around two hours, as indicated in image 2. Aside from the bugs that have already been reported, we proceeded without issue until we broke the first set of rings on Lodun. We mounted the kaithes and went to the outer ring and were expected to kill 8 wyrmlings, as shown in the images, and I believe all eight did spawn; I wasn't counting but I remember shooting several, and so do they. However, we killed them quite quickly, only to realise it was stuck at 3/8. We tried dying and self-reviving, we circled for around 8 minutes seeing if they would spawn, but no luck; we ended up just having to quit the mission.

My first theory was that we killed them so fast that only some of them counted; all wyrmlings that spawned had died within about fifteen seconds of the phase beginning, by my estimate. My second theory is that it's related to the spiral change. As the second image shows, the spiral changed from anger to envy sometime during the mission. Thirdly, it could have something to do with our frames or equipment (e.g. Wisp's invisibility while in the air). The third image shows our loadouts.

tl;dr : Two player run of Duviri Experience on Steel Path. Got all decrees, started in anger spiral, killed first ring set on orowyrm, wyrmlings spawned but not enough counted. No idea why.

20230430021931_1.jpg20230430021729_1.jpg20230430021921_1.jpg

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  • 3 months later...
  • 2 weeks later...

Happy(?) to see other people have come across the issue and that I'm not the only one😔
 

Happened to me just now. For me, I entered almost at the start of Envy and played about an hour -- there would have been a solid hour until the emotion changed -- so it doesn't seem like [Spiral changing during Duviri Experience run] was the trigger in my case.

Spoiler

image.png

Similarly to OP, I also blasted all the wyrmlings quickly, and there aren't any left or target waypoints to be seen. Floated around a couple minutes thinking maybe something would change but ended up having to abort.
 

It'd be nice if this bug got some more visibility and a fix soon. 

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  • 1 month later...

Same, i was with a friend, it was his first time on Duviri, i had titania, and as i usually do i don't take the horse i press 4 and i fly out of the zone then i kill the summoned beast and this problem makes its appearance. i tried to /unstuck but i was tp out of the boss zone, stuck on my horse because we also tried to reappear to unlock the phase, but nothing ...
The second screen shows the portal you use to enter the boss's arena, and you can see that the objective is bugged on 3/12.
And by jumping down I was able to reappear with my horse in front of the boss, but he's still blocked.

Révélation

image.png?ex=6533a06b&is=65212b6b&hm=988

image.png?ex=6533a02d&is=65212b2d&hm=8a0


 

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