Her 2 and 4 seem redundant. Both group and both damage. I think 4 seems better, more universal. Less input with independence and duration.
So I'd like to helminth over the 2
Any suggestions? Im not super familiar with all the frames and abilities but have many subsumed. Was thinking Gara spectro with the Gara augment mod to drop energy but does Zephyr need energy? Or is that more useful for squad mates?
Edit: forgot to mention i have the molt efficiency arcane which generates energy IIRC. But I guess since I'm mentioning is there a pair of arcanes that work well with zephyr? I am using molt Augmened and molt efficiency currently.
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(XBOX)Player244024418
Her 2 and 4 seem redundant. Both group and both damage. I think 4 seems better, more universal. Less input with independence and duration.
So I'd like to helminth over the 2
Any suggestions? Im not super familiar with all the frames and abilities but have many subsumed. Was thinking Gara spectro with the Gara augment mod to drop energy but does Zephyr need energy? Or is that more useful for squad mates?
Edit: forgot to mention i have the molt efficiency arcane which generates energy IIRC. But I guess since I'm mentioning is there a pair of arcanes that work well with zephyr? I am using molt Augmened and molt efficiency currently.
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