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Why do we still not have an option for crosshair offset?


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The worst part of this is I play on an ultrawide monitor (2560x1080) I still have this issue, I have to forgo most cosmetics because of this, especially since with incarnons headshots are so much more important now.

The only reason I can think of is the crosshair was hardwired into the engine when they created it back in 2012 when ultrawide and 4K didn't exist except for the super rich and cosmetics weren't as... bold... as they are now, and changing it would require rewriting a large chunk of the engine

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