owendawgx Posted April 18 Share Posted April 18 Titania's Lantern will frequently have its LoS body-blocked by other enemies attracted to it, turning it off for some enemies who are clearly right next to it or should be able to see it. Mag's Magnetize Explosion is often blocked by small bits of terrain where it feels like it should be able to see enemies. Both of these are a pretty big deal for the two respective frames, especially when using Beguiling Lantern on Titania or building for Magnetize Explosions on Mag. If this is the wrong place for LoS feedback someone please let me know, but these two abilities really could use the new changes! Thanks for making the effort to improve this part of the game! 2 Link to comment Share on other sites More sharing options...
Hexerin Posted April 18 Share Posted April 18 Lantern isn't LoS. Agreed about Magnetize though. 1 Link to comment Share on other sites More sharing options...
owendawgx Posted April 18 Author Share Posted April 18 (edited) 6 minutes ago, Hexerin said: Lantern isn't LoS. Agreed about Magnetize though. It definitely is, enemies fall out of its effect all the time You can even test it. Use Lantern on an enemy on the ground an enemies will frequently stop being attracted. If you use Mag's pull to pull an enemy into the air and Lantern it up there, they will be attracted much more consistently because there isn't anything blocking their sight lines Edited April 18 by owendawgx 1 Link to comment Share on other sites More sharing options...
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