Void2258 Posted September 19 Share Posted September 19 (edited) Please reign in the visual effect on Primary Tombfinger (full charge). It's so much it basically completely blanks the users screen even at long range and it blinds most of the rest of the squad too. You can indicate oomph without going to this extreme. Edited September 19 by Void2258 Link to comment Share on other sites More sharing options...
Zakkhar Posted September 19 Share Posted September 19 (edited) Adjust energy color (Arsenal) + adjust effects intensity (1-200) (Options/Accessibility) I feel like you guys run everything in super bright energy colors, all ultramaxed light options and intensity 200. Spoiler I run 35/200 with most light effects disabled and have no troubles at all Edited September 19 by Zakkhar Link to comment Share on other sites More sharing options...
Void2258 Posted September 19 Author Share Posted September 19 (edited) 32 minutes ago, Zakkhar said: Adjust energy color (Arsenal) + adjust effects intensity (1-200) (Options/Accessibility) I feel like you guys run everything in super bright energy colors, all ultramaxed light options and intensity 200. Hide contents I run 35/200 with most light effects disabled and have no troubles at all Many players run weapons on default, and on default the tombfinger blows out the entire screen. Changing your colors from default should be a choice, not a health necessity. Edited September 19 by Void2258 1 Link to comment Share on other sites More sharing options...
Drasiel Posted September 19 Share Posted September 19 I'm assuming you mean primary tombfinger as the secondary version doesn't charge. Link to comment Share on other sites More sharing options...
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