VoidenTaylor Posted December 30, 2013 Share Posted December 30, 2013 Miter is Good Weapon ? Miter is Good using Heavy Caliber ? Link to comment Share on other sites More sharing options...
BestFarmerNA Posted December 30, 2013 Share Posted December 30, 2013 no. no. Link to comment Share on other sites More sharing options...
C-O-M-P-A-C-T Posted December 30, 2013 Share Posted December 30, 2013 Miter is fun to play with, but i wouldn't call it good. Yes it would increase the damage a lot with heavy Caliber. Link to comment Share on other sites More sharing options...
Keiiken Posted December 30, 2013 Share Posted December 30, 2013 (edited) Miter is gimmicky with its only pro being able to hit enemies around corners or shoot enemies behind you while running away/past them by bouncing shot off things in front of you.Since I rarely use it for accurate shooting Heavy Caliber would work but if you plan to try medium to long range shots forget the Heavy Caliber. Edited December 30, 2013 by Keiiken Link to comment Share on other sites More sharing options...
Ryme Posted December 30, 2013 Share Posted December 30, 2013 If you pick it up, Speed Trigger will shorten the time it takes to charge the shots on it. The wiki also recommends you not use Heavy Caliber for the Miter, since the accuracy loss makes it rather pointless. Link to comment Share on other sites More sharing options...
VoidenTaylor Posted December 30, 2013 Author Share Posted December 30, 2013 ok thanks Link to comment Share on other sites More sharing options...
shut Posted December 30, 2013 Share Posted December 30, 2013 (edited) Miter was recently buffed. It's quite a powerful weapon now; stronger than any of the Bows. Charged shots hit like trucks now, at 250 base damage (tied with Lanka, the strongest Sniper in the game). The uncharged shots are as useless and ammo-draining as ever, but the charged damage now is nothing to sniff at. I use it in place of my Bows at the moment. Edited December 30, 2013 by SortaRandom Link to comment Share on other sites More sharing options...
ZzVinniezZ Posted December 31, 2013 Share Posted December 31, 2013 Miter is good to against Infested but not good against the Grineers, fully modded Corrosived damage with full split chamber and serration. only deal 1,5 damage to Elite Grineer (level 20) instead of 15k damage to Ancient (level 30) Link to comment Share on other sites More sharing options...
konfetarius Posted December 31, 2013 Share Posted December 31, 2013 (edited) Elite Lancers are weak to Radiation, not Corrosive. Miter is two different weapons shoved into one, and pays for that versatility by having both variants suck. Primary Fire would be decent if it had innate puncture or if it had a rifle ammo pool. Hell, preferably it should have both, it would make a reasonable alternative to the Latron Prime that way (Latron has higher DPS and hitscan advantage for headshots, Miter could have innate puncture for 1-2 bodies worth of piercing, better proc chance, and bouncing projectiles). Charged fire would be better if it didn't have hitbox that feels smaller than arrows or if it didn't have a freaking 2 second charge time. The problem with this one, honestly, they are trying to balance it against bows. Bows suck. The miter is already light years ahead of them by virtue of being AoE.... but the innate DPS here is 125 with clunky AoE. Compare it to actual AoE weapons like Penta or Ogris or Ignis. TLDR fixes: 1. Rifle ammo pool. 2. Innate 1m puncture on regular shots. Result: Now a serviceable alternative to the Latron Prime. 3. Lower charge attack time. 4. Buff charge attack damage. Result: Now not a laughing stock compared to Penta/Ogris/Ignis etc. If that's too much versatility on one weapon, then split up the Miter into "Light Miter" and "Heavy Miter." Just make the damn weapon archetype worth using, the concept is awesome fun as shown by the Unreal Tournament series. Edited December 31, 2013 by konfetarius Link to comment Share on other sites More sharing options...
Phoenix86 Posted December 31, 2013 Share Posted December 31, 2013 Sadly the Miter is only efficient with charged attacks... and those are not exactly what i would call "easy to land" shots... I loved Miter's concept, i hated playing it. Furthermore Heavy Caliber would totally screw up the already low chance to hit something Link to comment Share on other sites More sharing options...
WhisperByte Posted December 31, 2013 Share Posted December 31, 2013 What konfetarius said. Miter does need a buff. Considering the effort needed (a mid-high level artificially prolonged boss battle + terrible RNG) to acquire this gun it feels very underwhelming Link to comment Share on other sites More sharing options...
Keiiken Posted December 31, 2013 Share Posted December 31, 2013 Elite Lancers are weak to Radiation, not Corrosive. Miter is two different weapons shoved into one, and pays for that versatility by having both variants suck. Primary Fire would be decent if it had innate puncture or if it had a rifle ammo pool. Hell, preferably it should have both, it would make a reasonable alternative to the Latron Prime that way (Latron has higher DPS and hitscan advantage for headshots, Miter could have innate puncture for 1-2 bodies worth of piercing, better proc chance, and bouncing projectiles). Charged fire would be better if it didn't have hitbox that feels smaller than arrows or if it didn't have a freaking 2 second charge time. The problem with this one, honestly, they are trying to balance it against bows. Bows suck. The miter is already light years ahead of them by virtue of being AoE.... but the innate DPS here is 125 with clunky AoE. Compare it to actual AoE weapons like Penta or Ogris or Ignis. TLDR fixes: 1. Rifle ammo pool. 2. Innate 1m puncture on regular shots. Result: Now a serviceable alternative to the Latron Prime. 3. Lower charge attack time. 4. Buff charge attack damage. Result: Now not a laughing stock compared to Penta/Ogris/Ignis etc. If that's too much versatility on one weapon, then split up the Miter into "Light Miter" and "Heavy Miter." Just make the damn weapon archetype worth using, the concept is awesome fun as shown by the Unreal Tournament series. Why are you comparing it to a flamethrower and explosive weapons? Its obviously meant to be used more like a sniper. Link to comment Share on other sites More sharing options...
Nagisawa Posted December 31, 2013 Share Posted December 31, 2013 Why are you comparing it to a flamethrower and explosive weapons? Its obviously meant to be used more like a sniper. Have you seen Eviscerators snipe with it? ... Neither have I. Link to comment Share on other sites More sharing options...
Keiiken Posted December 31, 2013 Share Posted December 31, 2013 Have you seen Eviscerators snipe with it? ... Neither have I. Obviously there are differences in the player miter vs the eviscerator version but yes i have had them shoot at me long range from behind cover with it. Link to comment Share on other sites More sharing options...
Nagisawa Posted December 31, 2013 Share Posted December 31, 2013 Obviously there are differences in the player miter vs the eviscerator version but yes i have had them shoot at me long range from behind cover with it. That's not sniping, that's throwing enough blades into the air and hoping a couple hit. And at high enough levels, that's all they need. Lorewise: I think we need to find the distributor who supply the Tenno (us) with these crappy versions of the Grineer weapons and put a Contract out on him or her. And then a mission to find a better merchant. Maybe Darvo might be in the market to be a real, and honest, weapons supplier. Especially seeing as we honour our contracts, and will pay for good weapons. Link to comment Share on other sites More sharing options...
konfetarius Posted December 31, 2013 Share Posted December 31, 2013 Why are you comparing it to a flamethrower and explosive weapons? Its obviously meant to be used more like a sniper. It has a 20 ammo clip and it's two feature mechanics are bouncing and puncture on top of being projectile. Sniper weapon, this is not. Precision oriented like a Latron, sure, but not a sniper weapon, and shouldn't be balanced like one. Link to comment Share on other sites More sharing options...
shut Posted December 31, 2013 Share Posted December 31, 2013 Have you seen Eviscerators snipe with it? ... Neither have I. Eviscerators have infinite ammo and a half-decent tap-fire function. Our miters do not. Link to comment Share on other sites More sharing options...
Brimir Posted December 31, 2013 Share Posted December 31, 2013 Miter actually has a very respectable 25% Status Chance since it was buffed a few patches ago, and since it uses Rifle mods you can mod it even higher. Pretty fun to play around, but as people have mentioned - Sniper Ammo pool brings it down in the end. Link to comment Share on other sites More sharing options...
Bubsters Posted January 2, 2014 Share Posted January 2, 2014 (edited) Its only good on bosses with bullet attractor. (Mag) For the rest of the game its trash. Actually its like a poor mans lanka. which is really good comparing to other non-aoe charge weapons. (snipers/bows) Edited January 2, 2014 by Bubsters Link to comment Share on other sites More sharing options...
Brimir Posted January 4, 2014 Share Posted January 4, 2014 Hehehehe. If you get the dual-stat mods when the Cicero event ends in a day or two, you can easily get 50% Status Chance on the Miter. That might... be fun. Very fun. Link to comment Share on other sites More sharing options...
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