X3Evanescence Posted February 21, 2014 Share Posted February 21, 2014 (edited) Errrr.... What? The issue is that the damage dealt by the Eviscerator scales and the insane proc chance. Take both away and the Eviscerator is effectively useless. But at least have a legit threat to kill us if we are not careful, right? Like the old Toxic Ancients.. Edit: Well, ninjaed. -shrugs- Edited February 21, 2014 by X3Evanescence Link to comment Share on other sites More sharing options...
Tsoe Posted February 21, 2014 Share Posted February 21, 2014 (edited) As we all know Eviscerators are quite powerful and some may say they are even over powered ( witch i agree on that part ) .However i found the perfect way to balance them and it is quite simple and it is by exchanging the stats of their Miter with our Miter that way they will be properly be nerfed Discuss below i want to exchange our ignis for their ignis and so on.... take that way you ll soon regret eviserator mire just imagine with they had our weapons, (moded) would be cool right? fighting ppl with phage or a grineer with full moded wraith? Edited February 21, 2014 by Tsoe Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted February 21, 2014 Share Posted February 21, 2014 hahaha i c wut u did ther OP =] nice one Link to comment Share on other sites More sharing options...
Wahooo Posted February 21, 2014 Share Posted February 21, 2014 I think a player using a miter should take damage if they get hit by their own rebounding discs. Link to comment Share on other sites More sharing options...
Garuger Posted February 21, 2014 Share Posted February 21, 2014 I think a player using a miter should take damage if they get hit by their own rebounding discs. Can you even hit yourself with the miter? Link to comment Share on other sites More sharing options...
Garuger Posted February 21, 2014 Share Posted February 21, 2014 i want to exchange our ignis for their ignis and so on.... take that way you ll soon regret eviserator mire just imagine with they had our weapons, (moded) would be cool right? fighting ppl with phage or a grineer with full moded wraith? I dont say modded i say base stats unmoded . As far as i know weapons of enemies scale differently in terms of damage than ours .Not to mention i dont thing that i would regret having their Miter it is so good in comparison to ours XD Link to comment Share on other sites More sharing options...
Garuger Posted February 21, 2014 Share Posted February 21, 2014 hahaha i c wut u did ther OP =] nice one Well i made a miter and saw it could not kill anything until i went against an Eviscerators that took me with 2 shots and said : why we must have the bad weapon and not them Link to comment Share on other sites More sharing options...
Garuger Posted February 21, 2014 Share Posted February 21, 2014 Errrr.... What? The issue is that the damage dealt by the Eviscerator scales and the insane proc chance. Take both away and the Eviscerator is effectively useless. But at least have a legit threat to kill us if we are not careful, right? Like the old Toxic Ancients.. Not only that but Eviscerators miter have a crazy fire rate . All i am saying is to take our miter stats give that to them and take their Miter stats to have not only a better weapon but also more useful.Also if you want a legit thread go bombard /napalms Eviscerators are a cheap trick because we cant counter their bleed Link to comment Share on other sites More sharing options...
Tulzscha Posted February 21, 2014 Share Posted February 21, 2014 Similar topics merged into this master megathread, carry on with the discussion! Link to comment Share on other sites More sharing options...
tmtke Posted February 21, 2014 Share Posted February 21, 2014 Actually I loved the old toxic ancients, I laughed my a$$ off when the zorencopters almost immediately fell down choking :) Same goes to eviscerators, but the bleed proc needs some actual rethink. Link to comment Share on other sites More sharing options...
shut Posted February 21, 2014 Share Posted February 21, 2014 (edited) All those good ideas, and they went with exactly what we DIDN'T want them to do-- "decrease proc chance on this one enemy". (12.2.0) I mean, seriously. They not only failed to realize that the Bleed problem is not Eviscerator-exclusive, but they also haven't even fixed it on Eviscerators! Lowering the chance of it happening isn't going to make it any more balanced / less stupid when it does happen. They'd better not consider the issue resolved, because that is the weakest of bandaids. Edited February 21, 2014 by SortaRandom Link to comment Share on other sites More sharing options...
Nagisawa Posted February 21, 2014 Share Posted February 21, 2014 Can you even hit yourself with the miter? Oh yes. I've seen the blades bounce right back at a user. Luckily for no damage, but still. Link to comment Share on other sites More sharing options...
Wahooo Posted February 21, 2014 Share Posted February 21, 2014 Can you even hit yourself with the miter? No idea, but it is kinda hard to get hit by eviscerators as well. Link to comment Share on other sites More sharing options...
Kiyryite Posted February 27, 2014 Share Posted February 27, 2014 (edited) they supposedly already nerfed it... but yeah, a few weeks ago i had 1 bleed proc (mid-level, actually) take my maxxed and potatoed nova from full health to dead. >40 damage per proc. that was a bit excessive. Not to be rude, but it's a nova what do you really expect and by full health go you mean with vitality or non, if they did that and you had vitality you must have been on a very high level mission note mid level, even before the nerf. Edited February 27, 2014 by Kiyryite Link to comment Share on other sites More sharing options...
Noble_Cactus Posted February 27, 2014 Share Posted February 27, 2014 All those good ideas, and they went with exactly what we DIDN'T want them to do-- "decrease proc chance on this one enemy". (12.2.0) I mean, seriously. They not only failed to realize that the Bleed problem is not Eviscerator-exclusive, but they also haven't even fixed it on Eviscerators! Lowering the chance of it happening isn't going to make it any more balanced / less stupid when it does happen. They'd better not consider the issue resolved, because that is the weakest of bandaids. Unfortunately, this seems to be par for the course. Link to comment Share on other sites More sharing options...
shut Posted February 28, 2014 Share Posted February 28, 2014 (edited) Unfortunately, this seems to be par for the course. What infuriates me is that the devs seem to be perfectly aware of what the problems are, and do, indeed, know of good ways to solve the issues, as seen in the Community Hot Topics-- and yet they do none of it, and instead leave the issues nice and rampant while the community buzz slowly dies down. It's ridiculous, and detrimental to this game. Edited February 28, 2014 by SortaRandom Link to comment Share on other sites More sharing options...
ThePresident777 Posted February 28, 2014 Share Posted February 28, 2014 I wonder why this topic goes on, having been addressed by DE already, while other threads get locked down even though discussion is on going. There is just as much dissent here as anywhere else. Link to comment Share on other sites More sharing options...
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