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Orokin Void Units Are Kinda...lame.


Wrath_Of_Chrysalis
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Each unit is just a reskin and a rename. We need TRUE units special to the Void.

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Gyroog-A NON fighting unit, the Gyroog repair and fix the towers when they are raided. You would only need ten scans for the codex page, but the Gyroog are a RARE spawn.

AI-They would never spawn on Defence or Exterminate.

If a Gyroog spots a Tenno, they will "run" away, and beg to be spared. Killing one has a small chance for you to be contacted by their leader, who would ask WHY you are killing defenceless creatures.

Sound-They would speak in chittering noises until cornered, and then attempt to speak English/whatever language is set

Appearance-undecided

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I have more ideas, but I'll put them up later.

What do you think?

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New robotic enemies would be good! but id prefer them to overhaul the corpus since there are already only 4 different types to begin with...or should i say skins! Ospreys, moa, crewman, and...ok i stand corrected...3 different skins! pathetic

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New and interesting traps, maybe?

 

The contents of the following spoiler tag are riddiculous concepts for traps that is here because of reasons:

Deadly spinning laser blades that are so deadly that once triggered they bounce around violently and randomly, exploding out of their own deadlyness.

 

Wall-mounted turrets that shoot corrupted oxium drones at you that explode out of sheer spite towards their sentient overlord.

 

Pressure plates that, if activated, will... do nothing. Leaving you wondering: "What did I just trigger?" resulting in your defeat, because you weren't focusing on the regular enemies.

 

Invisible land-mines that appear only in certain rooms and are impossible to spot. Requiring you to enter each void mission with a mine detection device.

 

Turrets, that spawn more turrets by turreting their turretings due to their auto-turreting.

 

Pressure plates that reverse gravity in the room you are in.

 

A swarm of mechanical bees that are released upon stepping on the wrong pressure plate. (pro-tip: there is no right pressure plate)

These bees would bee you in such a bee-tacular way that you would clench in frustration and seeing them coming would make you utter "Not the bees! Anything, but the bees!"

Edited by Ammolds
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New and interesting traps, maybe?

 

The contents of the following spoiler tag are riddiculous concepts for traps that is here because of reasons:

Deadly spinning laser blades that are so deadly that once triggered they bounce around violently and randomly, exploding out of their own deadlyness.

 

Wall-mounted turrets that shoot corrupted oxium drones at you that explode out of sheer spite towards their sentient overlord.

 

Pressure plates that, if activated, will... do nothing. Leaving you wondering: "What did I just trigger?" resulting in your defeat, because you weren't focusing on the regular enemies.

 

Invisible land-mines that appear only in certain rooms and are impossible to spot. Requiring you to enter each void mission with a mine detection device.

 

Turrets, that spawn more turrets by turreting their turretings due to their auto-turreting.

 

Pressure plates that reverse gravity in the room you are in.

 

A swarm of mechanical bees that are released upon stepping on the wrong pressure plate. (pro-tip: there is no right pressure plate)

These bees would bee you in such a bee-tacular way that you would clench in frustration and seeing them coming would make you utter "Not the bees! Anything, but the bees!"

 

I'd actually like a couple of the ideas there to be in the Void, if they were adapted to be less... odd.

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