Wrath_Of_Chrysalis Posted April 8, 2014 Share Posted April 8, 2014 Each unit is just a reskin and a rename. We need TRUE units special to the Void. --- Gyroog-A NON fighting unit, the Gyroog repair and fix the towers when they are raided. You would only need ten scans for the codex page, but the Gyroog are a RARE spawn. AI-They would never spawn on Defence or Exterminate. If a Gyroog spots a Tenno, they will "run" away, and beg to be spared. Killing one has a small chance for you to be contacted by their leader, who would ask WHY you are killing defenceless creatures. Sound-They would speak in chittering noises until cornered, and then attempt to speak English/whatever language is set Appearance-undecided --- I have more ideas, but I'll put them up later. What do you think? Link to comment Share on other sites More sharing options...
tveeggad Posted April 8, 2014 Share Posted April 8, 2014 Well, the thing is that the neural sentry of all Orokin Towers "take over" any intruders, presumably mind-controlling them with the golden headthing. Buuuut new enemies in the void is more than welcome. Link to comment Share on other sites More sharing options...
Brahmastra Posted April 8, 2014 Share Posted April 8, 2014 Some new and unique enemies in the Void would be nice.. Link to comment Share on other sites More sharing options...
KibaWesker Posted April 8, 2014 Share Posted April 8, 2014 New robotic enemies would be good! but id prefer them to overhaul the corpus since there are already only 4 different types to begin with...or should i say skins! Ospreys, moa, crewman, and...ok i stand corrected...3 different skins! pathetic Link to comment Share on other sites More sharing options...
Ardorax Posted April 8, 2014 Share Posted April 8, 2014 I think the entire idea of the orikin void towers is that their defended with base defenses, and any intruders get mind controlled. Link to comment Share on other sites More sharing options...
Spikey844 Posted April 8, 2014 Share Posted April 8, 2014 Wrath, why are you trying to bring your characters into the game proper? Link to comment Share on other sites More sharing options...
Phobose Posted April 8, 2014 Share Posted April 8, 2014 You ever see a corrupted grineer unit without the golden thing attatched to its face? It has no face. It was erased with an eraser. Link to comment Share on other sites More sharing options...
se05239 Posted April 8, 2014 Share Posted April 8, 2014 Some new and unique enemies in the Void would be nice.. ^This Link to comment Share on other sites More sharing options...
Ammolds Posted April 8, 2014 Share Posted April 8, 2014 (edited) New and interesting traps, maybe? The contents of the following spoiler tag are riddiculous concepts for traps that is here because of reasons: Deadly spinning laser blades that are so deadly that once triggered they bounce around violently and randomly, exploding out of their own deadlyness. Wall-mounted turrets that shoot corrupted oxium drones at you that explode out of sheer spite towards their sentient overlord. Pressure plates that, if activated, will... do nothing. Leaving you wondering: "What did I just trigger?" resulting in your defeat, because you weren't focusing on the regular enemies. Invisible land-mines that appear only in certain rooms and are impossible to spot. Requiring you to enter each void mission with a mine detection device. Turrets, that spawn more turrets by turreting their turretings due to their auto-turreting. Pressure plates that reverse gravity in the room you are in. A swarm of mechanical bees that are released upon stepping on the wrong pressure plate. (pro-tip: there is no right pressure plate) These bees would bee you in such a bee-tacular way that you would clench in frustration and seeing them coming would make you utter "Not the bees! Anything, but the bees!" Edited April 8, 2014 by Ammolds Link to comment Share on other sites More sharing options...
Xhos Posted April 8, 2014 Share Posted April 8, 2014 Heavy gunners with Boltor Prime!!!111 Link to comment Share on other sites More sharing options...
Wrath_Of_Chrysalis Posted April 8, 2014 Author Share Posted April 8, 2014 Wrath, why are you trying to bring your characters into the game proper? ...you see nothing Link to comment Share on other sites More sharing options...
Blackout751 Posted April 8, 2014 Share Posted April 8, 2014 New and interesting traps, maybe? The contents of the following spoiler tag are riddiculous concepts for traps that is here because of reasons: Deadly spinning laser blades that are so deadly that once triggered they bounce around violently and randomly, exploding out of their own deadlyness. Wall-mounted turrets that shoot corrupted oxium drones at you that explode out of sheer spite towards their sentient overlord. Pressure plates that, if activated, will... do nothing. Leaving you wondering: "What did I just trigger?" resulting in your defeat, because you weren't focusing on the regular enemies. Invisible land-mines that appear only in certain rooms and are impossible to spot. Requiring you to enter each void mission with a mine detection device. Turrets, that spawn more turrets by turreting their turretings due to their auto-turreting. Pressure plates that reverse gravity in the room you are in. A swarm of mechanical bees that are released upon stepping on the wrong pressure plate. (pro-tip: there is no right pressure plate) These bees would bee you in such a bee-tacular way that you would clench in frustration and seeing them coming would make you utter "Not the bees! Anything, but the bees!" I'd actually like a couple of the ideas there to be in the Void, if they were adapted to be less... odd. Link to comment Share on other sites More sharing options...
CrazyCatLad Posted April 8, 2014 Share Posted April 8, 2014 Orokin Grustrag 3 CONFIRMED! Link to comment Share on other sites More sharing options...
Ammolds Posted April 8, 2014 Share Posted April 8, 2014 Heavy gunners with Boltor Prime!!!111 *with Gorgon Prime! [size=1]inb4 Gorgon Prime confirmed[/size] Link to comment Share on other sites More sharing options...
The_Sharp_Demonologist Posted April 8, 2014 Share Posted April 8, 2014 Maybe an actual corrupted frame? Security bots? Link to comment Share on other sites More sharing options...
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